If you have Gale join your team during your adventures in Baldur’s Gate 3, you’ll probably encounter an unpleasant effect called Necrotic Aura. This character’s attribute makes an aura appear around him when he dies, which will harm anyone who comes near him and will remain until he’s revived. However, in some cases, you may encounter an embarrassing bug that makes this effect permanent, causing it to damage your companions constantly. In this guide, you will learn how to get rid of Necrotic Aura in Baldur’s Gate 3.
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How to Get Rid of Necrotic Aura in Baldur’s Gate 3
If you have a Gale in your party, and you get into a battle in which he gets downed, he will be affected by Necrotic Aura, which deals 1-4 Necrotic damage to nearby companions and creatures each turn. To end this condition, you need to use scrolls or any other method to revive him and thus remove his Necrotic Aura. However, if your characters continue to lose HP and take Necrotic damage after you revive Gale, you’ve probably encountered a bug that makes this effect permanent. Luckily, there are several ways to solve this problem, so let’s get to the main goal and talk about them in more detail.
Use In-Game Saves
The most straightforward way to avoid the permanent Necrotic Aura bug is to save often, especially before reviving a downed Gale. Of course, this method has its drawbacks, such as the progress you may lose when loading a save file. However, it is still much better than putting your companions at risk of taking a lot of damage.
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First of all, we recommend that you use turn-based mode, as it allows you to move each companion individually to distance them from the dangerous Gale until you find a solution.
After that, you’ll need to get to a camp where you can take a Long Rest. There are two options that you can use to get rid of Necrotic Aura’s harmful effects on your companions:
- Ask Gale to leave your party to avoid endangering other companions.
- Try to take Long Rest as soon as possible.
Speaking of the first method, as soon as you ask Gale to stop traveling with you, he will leave your party. This way, he will no longer be near your companions and will not do any damage to them. However, it’s a waste to lose such a good spellcaster, and you’ll need a lot of health for this method, as the dialog with Gale will be long and your entire team may die before it’s over.
As for the second method, it is also quite risky, as Gale will also deal damage to your companions while you take Long Rest.
However, he should wake up without a Necrotic Aura, although there is a chance that he will have a Bloodless effect. In addition, all your characters will most likely die by morning, so you will need to revive them with the help of the one who survived and go to sleep one more time.