- A BioShock fan recreates the iconic radio from the game, impressing fellow fans with its visual accuracy and functional design.
- Fans and developers continue to draw inspiration from BioShock’s storytelling and unique Art Deco aesthetic.
- Despite the lack of recent official entries, the BioShock community remains passionate and engaged through creative projects and discussions.
An innovative fan of BioShock shared a brief video showcasing their real-life reproduction of the game’s radio, prompting excitement among fellow fans of the franchise. The BioShock video game series has not received an official entry in over a decade, but the community continues to provide content to keep fans engaged.
First released in 2007, the original BioShock took players to the underwater city of Rapture in what would be the first of three popular titles. Memorable characters, enemies, and items from the games are frequently brought to life by fans, including the iconic radio.
BioShock Infinite Concept Art Shows One Area Once Looked Way Different
Concept art for BioShock Infinite shows that one of the levels set in the floating city of Columbia was supposed to have a different design.
BioShock fan RadMax117 shared a short video of their functioning recreation of the radio from the original game in the series. When players first arrive in Rapture in BioShock, they are directed to pick up a shortwave radio, which is used to communicate with various characters and receive missions and story dialogue. Utilizing a vintage walkie-talkie, various parts from model kits, flickering LEDs, and a Bluetooth speaker, RadMax117 was able to reproduce a radio that looks, sounds, and functions like the same device in the game. The audio used in the recreated radio features a short line of dialogue from Atlas, one of the most iconic characters in the BioShock franchise. Fellow fans applauded the craftwork, noting the effort required to not only make the radio visually impressive but to also make the device functional as well.
BioShock Continues to Influence Both Fans and Developers
Fans frequently discuss their love for the BioShock series, particularly praising its intricate storytelling and stunning Art Deco aesthetic. Just as fans continue to draw from the creative sources of BioShock, video game developers also sometimes show hints of inspiration from the beloved franchise. Games like Clockwork Revolution have displayed similar artistic designs to the series, and BioShock creator Ken Levine’s upcoming title Judas has many similarities with the franchise. Considering the popularity and uniqueness of BioShock, it should come as no surprise that fans and developers alike may find inspiration in the visuals and lore of Rapture and beyond.
As audiences await details about the upcoming BioShock movie from Netflix and hold out hope for BioShock 4 fans continue to maintain interest in the series with unique crafts and thoughtful conversations. The BioShock community remains as dedicated and enthusiastic as ever.
2K Games’ BioShock franchise instantly grabbed the player’s attention when it began in 2007 by taking them on a memorable trip down to Rapture. The first two games took place in the iconic underwater city, while the third took players up to the gorgeous flying city of Columbia.
The critically-acclaimed FPS franchise is considered a spiritual successor to the System Shock series.