With the launch of Diablo 4 Season 14 and its Mythic 3.0 update, what was once a top-tier Mythic item is now a shell of its former self. In an effort to rework how Mythic items work, Diablo 4 has changed Mythic from a rarity to a quality, giving all Uniques the potential to be Mythic. While this change comes with a 30% power boost to the item’s Unique affix, some formerly Mythic-exclusive items, now called Iconic Mythics, got hit with nerfs to compensate.

Diablo 4 Season 14 has been off to a rocky start, with some fans taking issue with the overall reduced Mythic drop rate that wasn’t mentioned in the Season 14 patch notes. This unexpected change makes obtaining Mythic Uniques under this new system even more of a hassle, and some of the builds that require Mythics to function are suffering as a result. Even if players can find an Iconic Mythic like the Heir of Perdition, they may not want to use it on their build after such a drastic nerf has made it far less viable than the alternatives.

Diablo 4 Season 14 Finally Makes its Worst Mythic Unique Viable

The changes to Mythics in Diablo 4 Season 14 make one of the worst pieces of gear a surprisingly great option for some of the best builds.

Diablo 4 Season 14 Nerfs the Heir of Perdition Hard

In Diablo 4 Season 14, the Heir of Perdition’s Unique Power is the target of a substantial nerf. Previously, the Iconic Mythic offered players a blanket 80% damage increase across the board, making it the clear best-in-slot helm for almost all Diablo 4 builds. However, that 80% damage increase is now a measly 15% blanket damage boost, making the Mythic Unique a far cry from the powerful helm it once was.






Inherent: +200% Damage to Angels and Demons



+20% Critical Strike Chance
+20% Lucky Hit Chance
+20% Movement Speed
+2 to Core Skills
Give in to hatred and earn Lilith’s Favor, increasing your damage dealt by 80%[x]. Slaughter enemies to briefly steal Lilith’s Favor from Nearby allies.
Beware false prophets donned as sheep yet bearing the stench of wolves. Thou shalt know them by their fruits. For a tree of good cannot produce evil, nor thorns yield a harvest sweet and fair.


Additionally, thanks to Mythics becoming a quality instead of a rarity, the Heir of Perdition doesn’t come with the static affixes it did previously. While players are guaranteed a Primary Core Stat affix and a Movement Speed affix, neither of these is as useful as the previous version’s guaranteed affixes. The bright side is that Diablo 4 players can re-roll the Mythic’s other affixes in the Horadric Cube to get something better, like All Damage Multiplier or Critical Strike Damage Multiplier.

Even considering the 30% Unique Power boost to all Mythics, the Heir of Perdition is no longer the best-in-slot helm for Diablo 4 builds. On one hand, this opens the door for players to experiment with other gear on their Season 14 builds, potentially crafting a god-rolled Mythic in the Horadric Cube. Unfortunately, this change also means that the Heir of Perdition is unlikely to see much, if any, use this season.

The Heir of Perdition is one of the most interesting items in Diablo 4 from a lore perspective. It comes with an inherent affix that deals 200% damage to all Angels and Demons, which is strange given that there aren’t any Angel enemies currently in the game. With Diablo 4‘s Season of Death Awakening focusing on the Ullo Sar cult’s plan to permanently connect Sanctuary with Pandemonium, some fans have theorized that Diablo 3: Reaper of Souls‘s antagonist, the Angel Malthael, could be returning in Diablo 4 in the near future and would introduce Angel enemies for the Heir of Perdition to take advantage of.


Diablo 4 Tag Page Cover Art


Released

June 5, 2023

ESRB

Mature 17+ / Blood and Gore, Intense Violence, Language, In-Game Purchases, Users Interact


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