- Palworld players want a work priority system for Pals to optimize their tasks and increase productivity.
- A Reddit user has proposed a chart that shows a potential work priority system, allowing players to assign tasks and adjust priority levels for each Pal.
- While this system would make Pals more efficient, players need to be cautious not to overwork them, as it can lead to negative consequences like low sanity levels and related problems.
A Palworld player has proposed adding a work priority system for Pals. Palworld‘s stars are the Pals, monsters that players catch on their adventures. While Pals can battle, there are a variety of tasks they can do in addition to battling.
Palworld is a mashup of survival and management in which players can assign tasks to their Pals. With Palworld‘s work suitability system, each Pal has a set of traits that allow them to do only certain types of work in the player base. There are 12 work suitability traits in Palworld, defining the Pals’ proficiency in tasks like transportation, lumbering, and even medicine production. But over time, Palworld players are discovering that without supervision, a Pal will generally stick to a single task, ignoring the others. To help solve this problem, one Palworld player has come up with a potentially game-changing idea.
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Palworld Player Suggests System to Optimize Pals’ Work
Reddit user lord_angler has created a chart showing what a Palworld work priority system could look like. The chart shows several Pals and their levels, and icons indicating what Pals can do in Palworld. The chart assigns numbers from 1 to 5, where lower numbers indicate high-priority tasks and higher numbers indicate lower-priority ones. They also included an “X” button that would allow players to disable a specific skill of a Pal, and a button to copy the work priority settings from one Pal to paste into another.
In the comments, the OP argues that this addition would help a lot because Palworld players “build factories without being able to tell the workers what to do.” The system proposed by the player got a positive reaction from the Palworld community, who cited other games such as Rimworld and Oxygen Not Included that already have similar gameplay features. . But while this system would make Pals more productive, players should be careful not to overwork their friends. Pals can lose their sanity if they work too much. A Pal with low sanity levels can develop problems such as depression and eating disorders.
Pocketpair continues to add new features and release Palworld updates to correct problems. However, the work priority system is still missing, even though Palworld is a management game. But as the devs promise to bring even more content to Palworld in the coming months, players wait to see if this feature will eventually make its way into the game.
- January 19, 2024
- Pocket Pair, Inc.
- Pocket Pair, Inc.