Take-Two Interactive disclosed its third quarter earnings today, and likely to no one’s surprise, the company’s revenue is up, and its outlook is positive as we draw closer to the gargantuan release of Grand Theft Auto VI.

Take-Two reported a GAAP net revenue of $1.70 billion, increased from $1.36 billion year-on-year. The company also disclosed that recurrent consumer spending – long-standing customers buying in-game currency and other in-game purchases – has increased by 23%.

“With ongoing momentum across many of our businesses, and the highly anticipated launch of Grand Theft Auto VI on November 19th, we continue to project record levels of net bookings in Fiscal 2027, which we believe will establish a new financial baseline for our business, set us on a path to enhanced profitability, and provide further balance sheet strength and flexibility,” Take-Two Interactive CEO Strauss Zelnick said during the company’s earnings call.

That’s a lot of words to say the company has a positive outlook for GTA 6, and expects the title to do very well. Additionally, Take-Two announced that Grand Theft Auto V has sold 225 million units.

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Grand Theft Auto V Continues to Drive Revenue

“The Grand Theft Auto series also vastly outpaced our forecast, with recurrent consumer spending growth of 27% led by GTA Online: A Safehouse in the Hills update,” Zelnick said. According to the company, Grand Theft Auto Online outperformed during this period, with 30% growth.

With the reveal of GTA V selling 225 million copies since its launch in 2013, it firmly holds its place as one of the best-selling games of all time. Though it likely still has a ways to go before moving from third place behind Minecraft.

Mojang announced 300 million copies sold back in 2023 during its Minecraft Live event, so it’s safe to say it’s sold even more since then.

But it’s still impressive that GTA V is doing so well. GTA V has been released on most major consoles (aside from Nintendo Switch) since the PlayStation 3 and Xbox 360. Elder Scrolls V: Skyrim, using the same tactic, sold 60 million copies by 2023, for some perspective.

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Revenue Only Goes Up For Take-Two

In addition to sales numbers, the company adjusted its outlook for the 2026 fiscal year, which ends March 31, 2026.

“Our third quarter results were fantastic. All of our labels delivered excellent results, and we are pleased to once again raise our outlook for the fiscal year, with many of our core franchises continuing to thrive. Fiscal 2026 is on track to be one of our strongest years in recent history,” Take-Two CFO Lainie Goldstein said on the call.

It’s hard to disagree with her assessment. Take-Two has one of the most impressive collections of published games, including Red Dead Redemption 2, Words With Friends, WWE 2K25, and Borderlands 4.

Goldstein pointed to titles like NBA 2k, GTA and mobile titles including Toon Blast and Empires and Puzzles as out-performers. She said the company expects to achieve $6.65 to $6.7 billion in net bookings for the fiscal year.

The company will disclose its fiscal year 2027 outlook as well as its fourth quarter earnings in May.

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