During today’s Take-Two Interactive quarterly financial call, the CEO of Rockstar’s parent company was asked about the future of Grand Theft Auto Online after the release of Grand Theft Auto 6 in November. And he seemed pretty confident that the popular multiplayer game would keep receiving updates into 2027.

GTA Online first launched all the way back in October 2013 on Xbox 360 and PS3. It has since received hundreds of updates and expansions and been ported to many other consoles, where it continues to be incredibly popular and makes Take-Two a lot of money. So it’s not surprising that Take-Two CEO Strauss Zelnick confirmed the gravy train isn’t likely to shut down after GTA 6‘s multiplayer mode arrives, presumably, later this year.

“Look, Rockstar Games is the locus of information about, you know, where the titles go content and marketing, and generally, we have a pretty light touch when we talk about the label’s creative activities,” said Zelnick during Tuesday’s earnings call. “At the same time, I have every reason to believe we’ll continue to support GTA Online. There’s a great community that loves it, that stays engaged. And again in this quarter, Rockstar has shown that when you deliver great additional content, despite how long [GTA Online] has been at market, people show up.”

Back in 2025, Zelnick told IGN that Take-Two supports games as long as people are still playing them.

“As an example, we launched NBA 2K Online in China, I think originally in 2012, if I’m not mistaken,” Zelnick told the outlet last year. “And then we launched NBA 2K Online 2 in China in 2017. If I’m not mistaken. We did not sunset Online 1. They both are still in the market, and they serve consumers, and they’re alive, and we have this massive audience. So we’ve shown a willingness to support legacy titles when a community wants to be engaged with them.”

That last part is key. Take-Two and Rockstar Games are more than happy to keep making content and updating old games, as long as there are enough people playing those games and spending money in them to financially justify it. And, at least for now, GTA Online definitely seems to qualify; it saw a 27-percent increase in consumer spending last quarter, according to Take-Two. When you have a money-printing machine, well, it’s hard to convince anybody to turn it off.

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