Invincible Vs is finally bringing Robert Kirkman’s brutal superhero universe to life in fighting game form. The game’s roster is a great blend of familiar faces with some surprisingly deep cuts that signal developer Quarter Up is serious about doing this right. But no matter how carefully assembled, no fighting game roster ships without a few glaring omissions, and Invincible Vs is no exception.
The thing is, for a property as rich as Invincible, picking eighteen characters was always going to leave some fans out in the cold. The comic ran for over a decade and packed its universe with dozens of memorable, mechanically distinct characters just begging to be translated into a fighting game like Invincible Vs. That said, no matter if someone is a casual viewer of the animated series or a diehard who reads every issue of the paperbacks, there’s a good chance at least one favorite didn’t make the cut in Invincible Vs.
Invincible: Strongest Characters in the Comics
The Invincible comic series harbors characters with immense powers, and the strongest of them rival their animated show counterparts.
Who’s in the Game, and What Counts as a Snub
For context, the confirmed roster for Invincible Vs is a solid representation of the franchise’s core cast, covering heroes, villains, and morally complicated figures from across the series’ run. It leans heavily on the animated show’s first two seasons, but also includes an entirely new Invincible character that was created for the game.
- Invincible (Aleks Le)
- Omni-Man (J.K. Simmons)
- Atom Eve (Gillian Jacobs)
- Bulletproof (Jay Pharoah)
- Rex Splode – Story Mode (Jason Mantzoukas) / Gameplay (Ryan Goldsher)
- Lucan (Phil LaMarr)
- Thula (Grey Griffin)
- Monster Girl – Human Form (Grey Griffin) / Monster Form (Adam Sietz)
- Battle Beast (Michael Dorn)
- Cecil Stedman (Gavin Hammon)
- Robot (Ross Marquand)
- Conquest (Ross Marquand)
- Ella Mental (Tierra Whack)
- Anissa (Shantel VanSanten)
- Powerplex (Michael Schwalbe)
- Dupli-Kate (Malese Jow)
- Allen the Alien (James Adomian)
- Titan (Todd Williams)
A snub, for the purposes of this list, isn’t just any character who didn’t make the roster—it’s one whose absence genuinely stings in-game, whether mechanically, narratively, or both. These are Invincible characters with strong name recognition, obvious moveset potential, or outsized importance to the franchise’s story. If one looks at the confirmed lineup and finds themselves asking, “How is that character not here?”—that’s a snub.
The Biggest Invincible Vs Snubs
Thragg
Arguably, Thragg’s absence is the single hardest one to justify. As the Grand Regent and strongest member of the Viltrumite Empire, he’s essentially the Invincible franchise’s ultimate villain—a figure whose presence looms over everything Mark Grayson becomes. His raw power level and visual design alone would make him an instant fan-favorite pick.
Angstrom Levy
Angstrom Levy might be Mark’s most personally devastating enemy, and his multiverse-hopping powerset makes him uniquely suited for a fighting game like Invincible Vs. Portal-based combat mechanics could make him one of the most distinct and creative characters on the whole roster, offering something no one else in the lineup provides. As one of the defining antagonists of the comic run, leaving him out is a significant narrative hole in Story Mode as well.
Invincible VS will reportedly have an entirely new narrative for its cinematic story mode, written by the writers of the Amazon show.
Mauler Twins
Now, few characters in the entire Invincible universe feel more purpose-built for a fighting game than the Mauler Twins. Their clone-based tag-team dynamic—brute strength, scientific intellect, and the inherent comedy of two identical beings arguing mid-fight—could produce one of the most creative and beloved movesets in the tag-team fighting genre. They may be wanting in terms of raw power, but mechanically, they were almost too perfect for this, and their absence is one of the roster’s most puzzling decisions.
Dinosaurus
Continuing with the series’ iconic villains, Dinosaurus is one of the most morally complex and physically intimidating figures in the Invincible comics, a villain whose ideology forces Mark into some of his most difficult choices. He’s a dinosaur-man, so he’s obviously visually unforgettable, but he’s also a great fit for a game story arc and imposing in a way that few other characters in the franchise can match. Missing him means both Story Mode and the roster lose one of the Invincible series’ most significant antagonists.
Black Samson
The first hero on the list, Black Samson, is a core member of the second rendition of the Guardians of the Globe and one of the more recognizable faces in the broader Invincible universe. His power set (electricity-based combat with enhanced strength and durability) translates cleanly into fighting game mechanics, and his presence would have felt natural alongside the existing roster. Compared to some of the current inclusions, his absence feels more like an oversight than a deliberate choice.
Space Racer
Space Racer is certainly a deeper cut, especially early on in the series and comics, but he’s a cult favorite for a reason. And his ray-based combat style would have offered something different from anything else in the Invincible Vs lineup. Longtime comic readers have a deep fondness for him, and his unique appearance and weapon would make for a visually striking, mechanically distinct character. He’s the kind of deep-cut pick that would have earned the developers serious credibility with dedicated fans, even if the lore would leave his kit particularly overpowered.
Shapesmith
Finally, Shapesmith brings something most fighting game rosters desperately need: a character who proves to be a strange addition and particularly fun to watch. His morphing abilities offer near-limitless moveset creativity, and his personality adds a comedic energy that would balance out the roster’s heavier hitters. He’s an offbeat pick, to be sure, but that’s exactly the kind of wildcard choice for a fighting game roster that tends to become a fan favorite once players get their hands on it.
Final Verdict
Invincible Vs arrives with a roster that clearly has a lot of love and thought behind it, and the cast it includes covers a solid range of playstyles and eras of narrative. But the characters missing from this list represent real mechanical and narrative gaps that a first-party fighting game set in this universe could have delivered. The hope is that post-launch DLC gives the developers a chance to revisit some of these omissions before the conversation moves on.
Universa and The Immortal are already confirmed to be the first two DLC characters for Invincible Vs.
Fighting game rosters are never finished at launch, and Invincible‘s universe is deep enough to support several waves of meaningful additions without scraping the barrel. Whether characters like Thragg, the Mauler Twins, or Angstrom Levy show up down the line remains to be seen, but their absence now is a reminder of just how much untapped potential this franchise still holds.
- Released
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April 30, 2026
- ESRB
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Mature 17+ / Blood and Gore, Intense Violence, Strong Language
- Developer(s)
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Quarter Up


