Highlights

  • Metaphor: ReFantazio set to release Oct 11, offering gameplay in a medieval world with unique twists and characters.
  • Players meet protagonist and fairy Galica to break curse on kingdom’s prince in a thrilling tournament for the throne.
  • Game promises mix of real-time and turn-based combat, dungeons, and exploration that will redefine anime in games.



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Metaphor: ReFantazio has revealed a release date of October 11 and showcased more gameplay. Metaphor: ReFantazio is the next release from the creators of Persona that will take players through a medieval world. Set in the United Kingdom of Euchronia, a nation of three countries inhabited by eight tribes, the story of Metaphor: ReFantazio begins with chaos ensuing after the king is killed.


It is then that players meet the protagonist and his companion, the fairy Galica, who together must break the curse on the kingdom’s prince, whom everyone believes to be dead. To do this, the pair must take part in a tournament for the throne, which will lead them to form allies with people from various tribes, such as Strohl from the Clemar tribe, Hulkenberg from the Roussainte, and Heismay from the Eusgief. The hype surrounding Metaphor: ReFantazio is already great, and to increase players’ excitement about the arrival of one of the most anticipated games of 2024, the devs held a new livestream.

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Why Metaphor: ReFantazio Would Be Perfect for Xbox Game Pass on Launch

With Atlus’ new title Metaphor: ReFantazio set to release later this year, it only makes sense that the title would launch day one on Xbox Game Pass.

Atlus has finally announced the date for Metaphor: ReFantazio, which will drop on October 11 for PC and consoles. The announcement was made in a livestream confirmed by Atlus last week, which was presented by Metaphor: ReFantazio director Katsura Hashino. He also presented players with gameplay details such as Archetypes, ReFantazio‘s equivalent of Personas, and Final Fantasy jobs. Through this system, players can take on the appearance of various heroic figures and use their abilities to fight.



Along with the release date, Metaphor: ReFantazio devs showed off a bit more of the gameplay of the anticipated RPG. In combat, players will have a mix of real-time and turn-based fights, being able to team up with teammates to take on more powerful enemies. With the Follower system, the protagonist can meet different people, and fighting alongside them unlocks a new Archetype. As they progress through Metaphor: ReFantazio‘s story, players will encounter main and secondary dungeons, where combat is defined by the devs as one of the game’s selling points. With Gauntlet Runners, Metaphor: ReFantazio players will be able to travel through the game world to explore, obtain equipment, and carry out missions.


Metaphor: ReFantazio‘s release is surrounded by a lot of anticipation, and it’s not hard to see why. Seeing Persona creators in another project automatically becomes an eye-catching factor. Metaphor: ReFantazio promises to be a big push on the definition of anime in games, making it an unmissable title for both Persona fans and fans of games with anime elements.

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Metaphor: ReFantazio

Developed by Atlus’ Studio Zero, Metaphor: ReFantazio is a fantasy RPG set in the United Kingdom of Euchronia, a medieval world that mirrors the modern-day “real world.” It takes inspiration from the Persona series with its turn-based combat and social sim elements.

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