Gabe Newell on why game delays are okay: ‘Late is just for a little while. Suck is forever.’

Famed Nintendo director Shigeru Miyamoto once said, so the story goes, “A delayed game is eventually good, but a rushed game is forever bad.” Did he really utter those words? Apparently not. But Valve founder Gabe Newell shares the sentiment: He said so, in very plain terms, in the new Half-Life 25th anniversary documentary that released today on YouTube.

The topic came up in a segment on Valve’s early struggles with Half-Life. The game had been slated to ship in November 1997, but a few months ahead of that the team realized it wasn’t coming together: There were interesting ideas and discrete segments, but the whole “wasn’t fun yet.”

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More

Privacy & Cookies Policy