Indie darling Cave Story is now a roguelike

Daisuke ‘Pixel’ Amaya, the creator of the original Cave Story, worked on the game for five years before releasing it as freeware in 2004. The game is a deeply charming, tough and imaginative Metroidvania-style adventure that ever since release has been something of an indie touchstone: a great example of what one person can achieve by making exactly the game they want to make.

Cave Story’s structure is one of its great pleasures: it features five aesthetically and mechanically distinct environments, plus various hubs and mini-zones, and runs players back-and-forth across them with notable changes. This is not the first attempt at a remix, but now a group of developers have picked up Cave Story and changed it up so you can play the indie darling as a roguelike.

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