The Legend of Zelda: Ocarina of Time has unexpectedly been ported to the Sega Dreamcast. One of the most beloved video games ever made, The Legend of Zelda: Ocarina of Time was originally released on Nintendo 64 in 1998, and has since been made available on several other platforms, including GameCube, Wii, 3DS, and Switch. There aren’t a lot of games that have earned that same treatment from Nintendo, and it speaks to Zelda: Ocarina of Time‘s lasting popularity with players. For those who have yet to experience the game, there have never been more opportunities to do so.
What made Zelda: Ocarina of Time so enduring is the game’s massive scale. While previous Zelda games also featured huge quests for players to strike out upon, the first N64 entry had a narrative that spanned two different eras, with Link first encountering Princess Zelda and Ganondorf as a child, and later having to fulfill his destiny as an adult. Time travel is a very important part of Zelda: Ocarina of Time, and it sets the game apart from what had come before. The idea was essentially an expansion on the Light World and Dark World from Zelda: A Link to the Past, but it felt much bigger.
Zelda Fans Are Surprised at How Small the Ocarina of Time Map Is
Some Zelda fans get surprised by discovering that the classic Ocarina of Time has a very small map size, despite feeling much bigger than that.
Zelda: Ocarina of Time Comes to a New Console
A port of The Legend of Zelda: Ocarina of Time has been developed for the Sega Dreamcast. Created by GitHub user jnmartin84, the port allows fans to see what it would have been like to play the game on Sega’s final home console. It might seem surprising that someone would go to the effort of bringing Zelda: Ocarina of Time to a new platform, but that same GitHub user has also ported other N64 classics to Dreamcast, such as Star Fox 64 and Mario Kart 64. Fan ports of this particular game are also not a new thing. In fact, Zelda: Ocarina of Time has even seen a PC version. It should be noted that none of these projects has been endorsed or supported by Nintendo in any way.
Rearrange the covers into the correct US release order.
Rearrange the covers into the correct US release order.
Easy (5)Medium (7)Hard (10)
The first 3D entry in the franchise, Zelda: Ocarina of Time, forever changed the video game industry. Producer Shigeru Miyamoto and the rest of the game’s development team came up with several innovations that helped set it apart from what had come before. Not only did the Zelda game deliver one of the finest experiences available on N64, but it also influenced countless video games in the years after. Despite being released nearly 30 years ago, the game continues to have a massive impact on the franchise, with Zelda: Ocarina of Time even earning a recent LEGO set. It seems likely that elements from the game could have some impact on the narrative for Sony’s live-action Zelda movie, but nothing has been confirmed.
Though Zelda: Ocarina of Time has been ported to lots of platforms over the years, there’s something kind of fitting about the game ending up on Dreamcast. After all, the game and system were originally released within days of one another, with Zelda: Ocarina of Time arriving on N64 on November 21, 1998, and Dreamcast being stocked on Japanese store shelves on November 27 that same year. It even stands to reason that some Dreamcast buyers might have wished they could play NinScreenRanttendo’s beloved game on their system of choice. After all, Nintendo has released several critically-acclaimed Zelda titles over the years, but Zelda: Ocarina of Time is still held up as one of the best games in the series.
- Released
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November 21, 1998
- ESRB
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E10+ for Everyone 10+: Animated Blood, Fantasy Violence, Suggestive Themes
- Developer(s)
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Nintendo
- Publisher(s)
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Nintendo
- Engine
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Zelda 64 Engine
Source: ScreenRant


