- Tim Cain, the creator of the original Fallout game, is consulting on The Outer Worlds 2 and providing feedback on its important aspects.
- Cain’s involvement in the first Outer Worlds game likely influenced its satirical elements, reminiscent of Fallout’s atmosphere.
- The Outer Worlds 2 may feature promising features leveraged from Cain’s experience.
The creator of the original Fallout game, Tim Cain, is working on The Outer Worlds 2 as a consultant. He gives feedback on some of the more important aspects of the game as The Outer Worlds 2 continues its development.
Cain also worked on the first The Outer Worlds game as one of its game directors, likely playing a role in The Outer Worlds‘ satirical elements, which sometimes felt familiar to fans of Fallout‘s signature atmosphere. After The Outer Worlds finished development, Cain entered into semi-retirement in which he focused on his YouTube channel and other solo projects. However, Obsidian Entertainment, the studio behind The Outer Worlds, clearly values Cain’s knowledge and experience and has managed to get him back on board for The Outer Worlds 2.
The Outer Worlds 2: Characters That Should Make A Comeback
Here’s who could make a return to the cast of characters in The Outer Worlds 2.
In an interview with Rock Paper Shotgun, Cain said that he consults on The Outer Worlds 2 by giving design feedback on its levels, lore, and comedic tone. Cain explained, “There’s stuff they’re trying to do in the sequel, that of course I can’t talk about, that I get pulled in on because it’s similar to stuff I’ve done in the past. Sometimes it’s just me saying, ‘I’m not gonna tell you what to do, but here are the pitfalls. Here are some of the huge, huge chasms that lie in your way, that you’re gonna have to wend around.'” It seems that Obsidian is leveraging Cain’s experience to implement some promising features for The Outer Worlds 2, some of which might end up feeling warmly familiar to Fallout fans.
Cain worked on the original Fallout game as its creator and lead programmer, and he was also heavily involved in Fallout 2 before departing from the project. Since then, he’s worked on other successful titles like Pillars of Eternity, South Park: The Stick of Truth, and more. It seems fitting that Cain is involved in a franchise that’s inspired by Fallout in certain ways.
There’s stuff they’re trying to do in the sequel, that of course I can’t talk about, that I get pulled in on because it’s similar to stuff I’ve done in the past.
The Outer Worlds 2 is still without a release date, so its debut is possibly a year or more away. However, fans have still received some intriguing news regarding the future game, like the possibility of The Outer Worlds 2 featuring a multiplayer element. And following Starfield‘s release, The Outer Worlds 2 has a clear competitor to overcome.
Although many fans enjoyed Starfield‘s ambitious sci-fi universe, others claimed that its extensive use of loading screens kept them from becoming immersed in the game. Some fans are hopeful that The Outer Worlds 2 will outdo Starfield in this regard, seeing that the first game featured few loading screens despite launching on last-gen consoles. However, only time will tell if The Outer Worlds 2 will be able to outshine Bethesda’s massive game.