One of the many ways that Prince of Persia: The Lost Crown diverts from past games in the franchise is in its art style, adopting a very anime-oriented approach. It’s hardly the only way the title breaks from the franchise, as players no longer control the nameless Prince, that nameless Prince actually receives a name (Ghassan), and the iconic Sands of Time are controlled by the antagonist. Still, taking the franchise in an anime direction is something that immediately catches the eyes of any would-be Prince of Persia: The Lost Crown player.
Game Rant recently sat down with several Ubisoft devs to discuss all things Prince of Persia: The Lost Crown ahead of its release. Among them were game director Mounir Radi and art director Jean-Christophe Alessandri who discussed the use of anime in its style, hiding references to these anime shows throughout the game, and how anime came to shape the new protagonist Sargon’s journey.
Prince of Persia: The Lost Crown – Minimum PC Requirements
Ahead of its launch, Ubisoft has revealed the minimum PC requirements for Prince of Persia: The Lost Crown.
As Alessandri would explain, Prince of Persia: The Lost Crown “draws heavily on anime and comics to transcribe action scenes on screen, but also for the development of Sargon’s story, which has a very nekketsu shonen vibe.” Nekketsu is arguably the most common form of shonen, where a young protagonist, typically orphaned or abandoned, defies all odds and rises to something akin to god-like status through the use of magical powers. Perfect examples are Naruto’s rise to Hokage or the ever-escalating Saiyan race in Dragon Ball. As such, fans can expect Sargon to have a similar trajectory, as well as Prince of Persia: The Lost Crown‘s combat.
One thing, Radi explained, that the studio aimed to do with Sargon is have him reach that god-like status as players absorb more of the Simurgh’s power. This puts the game’s combat on a similar trajectory as Naruto or Dragon Ball Z where every boss is more powerful, more impressive, more daunting, and constantly pushing the protagonist to break their limits. Just like a shonen anime arc, Radi explained,
The Boss fights in the Lost Crown progressively become more impressive, in their context, their choreography, their animations, and their VFX…like in the Dragon Ball series, for example!
In terms of art style, Alessandri said that Ubisoft pulls from Dragon Ball Z, One Piece, My Hero Academia, Sword of the Stranger, and Ninja Scroll, but that Prince of Persia: The Lost Crown‘s mature story follows more seinen anime like Berserk, Vinland Saga, and Vagabond. These influences are obviously entrenched in different ways, but ultimately the game is a love letter to all of them and honors them in various ways, according to Alessandri. In fact, players should keep an eye out for key references and possible Easter eggs. Not giving any clues as to what or where, Alessandri would add,
We invite you to find all the hidden winks in the game!
Prince of Persia: The Lost Crown
Ubisoft’s The Prince of Persia: The Lost Crown is a throwback to the franchise’s early 2D days, albeit with a heavy focus on stylish combat. Inspired by Persian mythology and set on Mount Qaf, the game features platforming, parkour, action, and storytelling.
- January 18, 2024
- Ubisoft Montpellier
- Action , Platformer , 2D