It has been over a year now since Bethesda shadow-dropped Oblivion Remastered, giving its classic 2006 RPG a fresh coat of paint. Although its launch was an enormous success, achievement numbers have revealed that the vast majority of Oblivion Remastered players never actually finished the main quest.

The questlines are always the main attraction in Bethesda RPGs, and those in the original Oblivion stand as some of its finest work to date. Every questline, from the Dark Brotherhood to the Thieves Guild, implores players to approach the game in completely different ways. Many gamers do not stop their playthrough until they have exhausted every single questline in Oblivion Remastered. However, it seems that there are plenty of players who have opted to ignore the main quest after over a year.

How Many Players Have Beaten Oblivion Remastered?

As reported by TheGamer, a look at the Oblivion Remastered achievement stats offers some interesting insight into the content players engaged with, and what they ignored. On Steam, the Champion of Cyrodiil achievement (unlocked by beating the main questline) has only been earned by 7.9% of players. This number is higher on Xbox and PlayStation, at 13% and 14.9% respectively. This disparity between Steam and console is easily explained by the fact that Oblivion Remastered mods on PC disable achievements, but even at the highest figure of 14.9%, that is very low.

Who’s That Character?

Identify the silhouettes before time runs out.




Who’s That Character?

Identify the silhouettes before time runs out.

Easy (7.5s)Medium (5.0s)Hard (2.5s)Permadeath (2.5s)

By comparison, some of the other guild questlines are much more popular on all platforms. TheGamer’s report indicates that the Arena questline has the highest achievement completion rate of all, followed by the Dark Brotherhood. Given the Arena’s combat focus and ease of completion, as well as the Dark Brotherhood questline’s legendary status among fans, it’s of little surprise that they have been a priority for players.

Even still, it’s somewhat surprising to see that many players have given up on the main quest altogether, but there are a few possible reasons. The first is difficulty. Oblivion Remastered had a major difficulty problem, specific to those who waited to do the main quest after leveling their character significantly. Those who completed Kvatch at a higher level were met with absurd numbers of enemies, to the point where many might find it unbeatable. The second was performance. It’s well-documented that Oblivion Remastered had significant performance issues that worsened over the course of a playthrough. If players prioritized other content early, then began to suffer from performance problems, it’s easy to imagine that some would drop the game entirely before completing the main questline.

Guess the games from the emojis.





Guess the games from the emojis.

Easy (120s)Medium (90s)Hard (60s)

The last patch for Oblivion Remastered was in July 2025, leading many to believe Bethesda and Virtuos have since abandoned the game. It’s unclear why the game has received such limited post-launch support, especially given its massive success. The shadow-drop model clearly worked well for Bethesda, and it will be interesting to see if it ever employs it again.



Released

April 22, 2025

ESRB

Mature 17+ // Blood and Gore, Sexual Themes, Violence


Source: TheGamer

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