- Suicide Squad: Kill the Justice League faces criticism close to launch, but its moment-to-moment gameplay shows promise.
- The game’s flying car mechanic could draw criticism, similar to Arkham Knight’s controversial Batmobile.
- Rocksteady’s previous game, Batman: Arkham Knight, disappointed fans with its broken PC port and overreliance on the Batmobile.
Just a few weeks away from release, Suicide Squad: Kill the Justice League is on shakier ground than ever before. Following a nearly year-long delay, Suicide Squad made its tentative return to the gaming ecosphere towards the end of last year, and ever since Rocksteady has been trying desperately to bring fans back on board. But while Rocksteady’s Suicide Squad Insider videos were finally bringing some positive press to the game, the recent media previews have done the exact opposite, branding the game as a pretty big disappointment so close to launch.
But Suicide Squad: Kill the Justice League doesn’t look all bad. While its live-service integration is yet to be seen fully, and its general mission structure doesn’t look all that inspired, Suicide Squad‘s moment-to-moment gameplay does show some promise, with its traversal mechanics in particular being a highlight of any and every gameplay trailer they appear in. But that only serves to make one other Suicide Squad: Kill the Justice League feature feel fairly redundant, which could easily land the game in a similar boat to Batman: Arkham Knight.
Rocksteady’s Next Batman Game Should Return to Basics After Suicide Squad
Following Suicide Squad: Kill the Justice League, a simple return to Rocksteady’s latest open-world Batman: Arkham blueprint may not be enough.
Suicide Squad’s Flying Car Could Be in the Same Boat as Arkham Knight’s Batmobile
Batman: Arkham Knight’s Batmobile Was Infamously Controversial
Suicide Squad: Kill the Justice League is far from Rocksteady’s first controversial game. While it’s remembered pretty fondly across the board nowadays, Batman: Arkham Knight disappointed a lot of fans on release, primarily due to its broken PC port, and its infamous overreliance on the Batmobile. A feature that Rocksteady wanted to implement from the very start, Batman: Arkham Knight‘s Batmobile was a long time coming, and before release it played a major role in the game’s marketing, and most fans couldn’t wait to drive the iconic vehicle around a beautifully-realized Gotham City.
However, on release, many fans had some major issues with Batman: Arkham Knight‘s Batmobile. Though its actual controls and mechanics felt pretty great, the Batmobile’s prominence in the game’s story and overall mission structure felt pretty out of place to many, with it being used in the vast majority of side activities including solving Riddler challenges and even defeating beloved DC villains like Deathstroke, making the game feel more like a vehicular combat title than a Batman game.
Suicide Squad’s Flying Car Looks Unnecessary
While it likely won’t be as severe, Suicide Squad: Kill the Justice League has one mechanic that could end up putting it in the same boat as Batman: Arkham Knight. Revealed during the second episode of Suicide Squad Insider, one of Task Force X’s support members, Gizmo, is able to help the Squad in a number of ways, with one of the most prominent being the ability to airdrop vehicles to the players’ location.
From what fans have seen in the trailers, this vehicle is essentially a souped-up flying car, with rockets on the front and a mounted minigun on the roof that a second player can hop in. In its current context, Gizmo’s vehicles seem a little redundant. For the vast majority of its pre-release marketing, Suicide Squad: Kill the Justice League has really focused on its four unique character traversal methods, and a flying car seems to fly in the face of that a little. Hopefully, Suicide Squad‘s vehicles will act as more of a temporary power-up than a fully-fledged vehicle that players are encouraged to use to traverse Metropolis, otherwise, Gizmo’s flying car could end up drawing the same criticisms as Arkham Knight‘s Batmobile, taking away a good portion of what makes the game feel like a superhero/villain simulator.
Suicide Squad: Kill The Justice League
- February 2, 2024