- Suicide Squad: Kill the Justice League is taking the Arkhamverse franchise in a new direction, which has left some fans skeptical about its success.
- The game has drawn comparisons to Marvel’s Avengers, with similar gameplay mechanics and post-launch content plans.
- One concerning aspect is the lack of mentioned enemy variety in the post-launch roadmap, which could impact the longevity of the game. To avoid the Marvel’s Avengers’ issue where players constantly fought AIM, adding new factions and visually unique enemy types after release would help.
After years of anticipation, Rocksteady’s Arkham series is set to make its grand return next year with Suicide Squad: Kill the Justice League. Instead of following Bruce Wayne, this entry will be putting players in control of the Suicide Squad for a new experience, as it will be shedding the single-player action-adventure genre in favor of a new action-shooter live-service experience. While the success of that shift remains to be seen, some fans are already pretty skeptical of this next chapter.
Not only does Suicide Squad: Kill the Justice League seem to take the franchise in an entirely new direction, but many of its mechanics seem to be following in the footsteps of the ill-fated Marvel’s Avengers. The four-player co-op approach is similar and the post-launch content stream focusing on new characters makes it look a lot like the approach taken by the Crystal Dynamics title. Because of that, there is a very real chance that Suicide Squad will repeat the same mistakes as Marvel’s Avengers when it finally hits store shelves.
Penguin Feels Right at Home in Suicide Squad: Kill the Justice League’s Support Squad
Penguin is reprised for Suicide Squad: Kill the Justice League, yet he doesn’t seem to overshadow other characters debuting in the Arkhamverse.
Both Superhero Live-Service Games Already Feel Alike
From the very first trailer, fans were comparing Suicide Squad: Kill the Justice League to Marvel’s Avengers. While the game may have the backing of the Arkham series, some felt like it really did not look like an Arkham game. The gameplay appears vastly different, the story seems to stray far from the core of that franchise, and practically everything about the game made it seem like a completely different series altogether.
Players are concerned that Suicide Squad: Kill the Justice League will simply be a reskinned version of Marvel’s Avengers, even if it is doing some key things better like traversal. While there is a chance that the game ends up working extremely well, there are a few troubling signs that may see the game failing to be the best that it can be. Specifically, the current roadmap seems to be omitting a crucial element that Marvel’s Avengers was also lacking.
Suicide Squad’s Post-Launch Roadmap Doesn’t Address The Topic of Enemy Variety
Not only does the core game already seem to be a Marvel’s Avengers-like game, but it also seems to be repeating one of its biggest pitfalls. Since Suicide Squad is a live-service game, there are plans for countless updates to keep the game alive for a long time, with new characters already said to be a focus and Rocksteady planning to unveil more details soon. However, the currently revealed post-launch info seems to be lacking something extremely important: enemy variety.
Right now, it sounds like Suicide Squad: Kill the Justice League will get frequent updates that include new story content, playable characters, weapons, and in-game events. While that all sounds great, none of these updates seem to mention the addition of new enemy types or factions. Instead, it seems like players will be forced to combat the same Braniac enemies for hours on end, which could impact the longevity of the game considerably.
Marvel’s Avengers‘ post-launch content suffered immensely from the fact that there were no new enemy types. Instead, players were forced to combat the same AIM robots and bosses for months. This made for an incredibly boring gameplay loop that only got worse as the months went on, as no matter how many updates the game got, the foes players were fighting barely ever changed. Now, it seems like Suicide Squad: Kill the Justice League could end up doing that exact thing, which would be a massive mistake.
To be clear, there is a chance that Rocksteady has plans for new factions that it is not quite ready to share quite yet. If it wants the game to last a while, then hopefully that is the case. Players do not want to be forced to fight the same set of enemies throughout the endgame, so hopefully, the studio has something up its sleeve. Otherwise, Suicide Squad: Kill the Justice League may be dead before it even gets the chance to live.