Baldur’s Gate 3 developer Larian Studios is working on a new Divinity game currently, and now the company’s CEO has provided an update on how it’s progressing.
Swen Vincke said on social media that a recent development at the office helped him feel like Divinity was “coming alive.”
“I realized I was having a good dev day when Adam–our writing director–started discussing the game with me,” Vincke said. “He just spent a week running through various permutations of one particular situation, tweaking the words, and had plenty of ideas. The things he said made sense but it wasn’t that which struck me. He often has good ideas. Instead, it was the energy level he was at.”
Vincke went on to say Divinity is at the stage of development where “there is a lot that is still rough or missing, but where you sense that a game is coming alive.”
The executive added that Divinity “can only improve” from here, saying the stage Divinity is in now–where things still feel “very moldable”–is a “good moment in the life of any game.”
“And it’s one I expect many developers recognize. As our discussion flowed in the direction of the arcs of one of our antagonists and we started discussing micro-details, I was saying to myself – yeah, this is good. Days like this really are why I love doing what I do,” he said.
The new Divinity game was announced at The Game Awards in December 2025 with a flashy–and super gross–CGI trailer. The game has no release date as of yet. The developers found themselves embroiled in controversy regarding the studio’s use of generative AI.
For more, be sure to read GameSpot’s own new interview with Vincke, in which he claims that the new Divinity game will be better than Baldur’s Gate 3 “on all fronts.”

