Close Menu
Best in Gaming
  • Home
  • News
  • PC Games
  • PlayStation
  • Xbox
  • Nintendo
  • Mobile
  • Editor’s Picks
  • Press Release
What's On

Destiny 2 Players Left Frustrated Over Changes to XP and Bright Dust Gains

7 December 2025

What is The Blood of the Dawnwalker, the Upcoming RPG Developed By Witcher Devs?

7 December 2025

Diablo 4 Season 11’s Combat Update May Want to Take Notes from ARC Raiders

7 December 2025

PlayStation Gamers Can Experience Two of the Best Open-World Games Ever Made for $40, But Need to Act Fast

7 December 2025

Clair Obscur Cast Wants A New Category At The Game Awards

7 December 2025
Facebook X (Twitter) Instagram
Best in Gaming
  • Home
  • News
  • PC Games
  • PlayStation
  • Xbox
  • Nintendo
  • Mobile
  • Editor’s Picks
  • Press Release
Best in Gaming
Home » ‘Uninhibited By Microtransactions’ Dispatch Devs Reflect On The Game’s Success
News

‘Uninhibited By Microtransactions’ Dispatch Devs Reflect On The Game’s Success

News RoomBy News Room24 November 20254 Mins Read
Facebook Twitter Pinterest LinkedIn Tumblr Email

AdHoc Studio’s co-directors Dennis Lenart and Chris Rebbert reflect on the success of Dispatch, sharing insights into the game’s development while also hoping the industry doesn’t take the wrong lessons from it. After its reveal less than a year ago at the 2024 Game Awards, Dispatch launched to huge success for Adhoc Studio, leaving fans hungry for more.

With a star-studded cast of actors like Aaron Paul and Laura Bailey, Dispatch is an episodic narrative adventure game that harkens back to what players would have seen in the past from studios like Telltale Games. The connection makes sense considering Adhoc Studio is made up of former Telltale developers and the popularity of the studio’s first game has led to fans calling for a second season of Dispatch. While nothing is confirmed yet, the studio’s co-directors reflected on the experience and provided a bit of insight into what lessons they hope the industry learns from this.

Dispatch Update Just Fixed One of Its Most Annoying Problems

AdHoc Studios releases a new update for its hit title Dispatch that finally addresses one of the game’s most annoying issues.

The Success of Dispatch Credited to Two Main Features

In a recent interview, co-directors Dennis Lenart and Chris Rebbert were quick to credit two things that contributed to Dispatch‘s overall success. For Lenart, it simply came down to the fact that players still enjoy well-made narrative games. Specifically, Lenart felt that many games have become overly complicated, stating that, “I feel like I get on so many games now, and it’s like I have to download an update every time I get on, and I have to pay for any extra thing.” He continues that, like many, he craves a linear experience that can just be jumped into and enjoy “that is uninhibited by microtransactions and stuff like that.”

Dispatch Key Art No Logo

On a similar note, Chris Rebbert highlighted the episodic release schedule for Dispatch, noting that each release helped turn the game into a weekly event for players. Other episodic games typically had a more chaotic release schedule, launching new episodes a month or more apart, making it more difficult for fans to know when new content would arrive. In fact, the weekly release cadence was so popular with players that Dispatch actually issued a message to fans after the first week without new content to play arrived.

And not to say those experiences shouldn’t be available for those who enjoy them, but I feel like a lot of people would like to have experiences like this, where they can just jump in and have a personal singular or linear playthrough or whatever it might be that is uninhibited by microtransactions and stuff like that, you know.

Despite the belief by many that “narrative, single-player games” were a dying genre, the studio stayed the course, believing in what they had. In terms of the industry as a whole, both Lenart and Rebbert hope that the big takeaway from Dispatch‘s success isn’t the fact that it has moments of adult humor and situations. Instead of focusing on the shock value, it should be more of just a part of the overall story to help get players invested in the characters or the story. As Lenart put it, “all of that is sort of flavoring that gets peppered in the story and the characters where they’re at in the moment. It’s not the thing we start with.”

Whatever the case may be, there’s no denying that Dispatch has left a strong mark on the industry as a whole, proving that this genre isn’t a dying breed as many originally thought. Outside the fans, even the actors are hoping for more seasons of Dispatch. Aaron Paul, who plays protagonist Robert Robertson, expressed his hope that he gets to help make more content, possibly multiple seasons of Dispatch. For now, fans will need to continue waiting until a potential announcement from AdHoc is made.


Dispatch Tag Page Cover Art

Systems

PlayStation-1

PC-1


Released

October 22, 2025

ESRB

Mature 17+ / Blood, Crude Humor, Intense Violence, Nudity, Sexual Content, Strong Language, Use of Drugs and Alcohol

Developer(s)

AdHoc Studio

Publisher(s)

AdHoc Studio


Source: Kotaku

Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

Related News

Pokemon GO Players Have a Chance to Catch 6 Shiny Pokemon

6 December 2025

Lenovo Has No Sale on Its Site, Goes Nearly 80% Off on This 32GB/1TB Model Quietly via Amazon

6 December 2025

DualSense Chroma Teal Controller Goes to Record Low, Now Cheaper Than Third-Party Options and Seriously More Stylish

6 December 2025

Echo Dot Goes for Peanuts, Amazon Sells Alexa Speakers Cheap Enough for Every Home to Own One

6 December 2025
Editors Picks

What is The Blood of the Dawnwalker, the Upcoming RPG Developed By Witcher Devs?

7 December 2025

Diablo 4 Season 11’s Combat Update May Want to Take Notes from ARC Raiders

7 December 2025

PlayStation Gamers Can Experience Two of the Best Open-World Games Ever Made for $40, But Need to Act Fast

7 December 2025

Clair Obscur Cast Wants A New Category At The Game Awards

7 December 2025
Top Articles
Xbox

New Xbox Game Pass Ultimate Perk Gets You $70 Worth of Content

By News Room
PC Games

Say Goodbye to Diablo 4’s Best Feature in Season 11

By News Room
PC Games

Black Ops 7’s Astra Malorum Just Set Up

By News Room
Best in Gaming
Facebook X (Twitter) Instagram Pinterest Vimeo YouTube
  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact Us
© 2025 Best in Gaming. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.