A new age of piracy is almost here, as Windrose is setting sail for Early Access waters starting April 14. Revealed during the Triple-I Initiative Showcase this week, anyone looking to grab the game during this phase of its development can grab it for $30 and chart their own course across stranger tides at the following times:
Windrose Early Access launch times
April 14
US
- 1 AM PT
- 4 AM ET
Haiti
- 4 AM ET
Brazil
- 5 AM BRT
UK
- 9 AM BST
Germany
- 10 AM CEST
South Africa
- 10 AM SAST
Russia
- 11 AM MSK
Uzbekistan
- 1 PM UZT
China
- 4 PM CST
Korea
- 5 PM KST
Japan
- 5 PM JST
Australia
- 6 PM AEST
Developer Windrose Crew has also announced a $40 Supporter Bundle that includes the game and a selection of jaunty sea shanties recorded by Seán Dagher. One of Steam’s most-wishlisted games, Windrose looks like it’ll scratch that itch for a Black Flag remaster with its combination of ship combat, crews to hire for your expeditions, and survival elements. Set during an alternate Age of Piracy, players can explore procedurally generated biomes filled with hidden mysteries and hand-crafted dungeons on their journey to conquer the seas.
Naval combat includes all the greatest hits from the genre–from trading cannon fire to sending boarding parties over–and the game is fully playable in solo offline or co-op modes. Windrose also focuses on customization, as players are free to shape the world around them with island strongholds, fine-tuned combat, and a selection of vessels to sail the oceans on. If you’re interested in trying it out, you can grab a demo for Windrose on Steam.
Windrose Crew is estimating that up to two more years of work will be needed before the game is ready for its 1.0 release on PC, as it’ll be doubling the size of the game with additional biomes, bosses, ships, loot, and more story content. The game’s main story is expected to take around 50-70 hours to complete.

