- The next Zelda game could potentially draw inspiration from Monster Hunter, incorporating a mechanic where players can research and unlock special gear and weapons by studying creatures in the game.
- The open world of Tears of the Kingdom allows players to encounter various dangerous creatures, but the lore behind them is often left unaddressed. The next Zelda game could expand on this by introducing a bestiary system, similar to Monster Hunter, to unlock more information about these creatures.
- The NPCs Kilton and Koltin in Tears of the Kingdom lay the foundation for monster-hunting quests in future Zelda games, offering unique rewards for collecting monster parts. A future Zelda game could take this mechanic further by allowing players to do research for a laboratory and unlock new lore about Hyrule’s monsters.
While the next Zelda game after The Legend of Zelda: Tears of the Kingdom won’t be a direct sequel, there are still several features the game could draw from the past few entries. One of the most iconic parts of The Legend of Zelda: Tears of the Kingdom are the massive monsters players can encounter across Hyrule, including the dragons that can be seen roaming the sky and the Depths. While it’s unclear if the next Zelda game will feature these types of creatures, they could form the perfect basis for the game to borrow a mechanic from the Monster Hunter series.
The nature of Tears of the Kingdom‘s open world allows players to organically explore and encounter a variety of creatures, with some being much more dangerous than others. While there are usually benefits to battling these creatures, like obtaining rare monster parts for crafting, a lot of the lore behind them is never fully addressed in the games. If the next Zelda game features a similar bestiary of creatures, it could follow in Monster Hunter‘s footsteps and let players research these beasts to unlock special gear and weapons.
The Next Zelda Game Needs More Bosses Like Tears of the Kingdom’s First-Stage Ganondorf
Plenty of great bosses line Tears of the Kingdom’s roster, but Ganondorf manages to bring something novel by, ironically, discarding their gimmicks.
The Next Legend of Zelda Game Should Double Down on its Monsters
A core part of the Monster Hunter series that would be perfect for the next Zelda game to adopt is the central role the study of monsters plays in the games. In Monster Hunter titles, players can unlock new armor and weapons based on the monsters they’ve defeated and monster parts they harvested, as well as fill out their hunter notes with information about the nature of a particular beast. These systems help the worlds of Monster Hunter titles feel more alive and give players a chance to see the results of their hard monster-hunting work.
If the next Legend of Zelda game sticks with a more open-world design akin to Tears of the Kingdom, it could feature these Monster Hunter-like mechanics. Perhaps players who successfully hunt enough enemies like Hinox or Frox could use the monster parts collected from them to craft unique weapons and armor based on the monsters. This mechanic could be an interesting way to encourage players to battle these fearsome creatures while also giving them more armor and weapon options for equipping Link with gear that suits their style preferences.
Kilton and Koltin Laid the Foundation for Monsters to Play a Bigger Role in Future Zelda Games
Both Tears of the Kingdom and Breath of the Wild dabble in monster-hunting quests, with Kilton and Koltin being the primary NPCs issuing quests for Link that involve collecting monster parts for them. In these games, Kilton and Koltin are usually portrayed as comedic characters that offer Link goofy disguises based on the monsters he hunts, but Koltin’s Bubblul Gem quest does yield some great rewards for players who invest time in hunting down Bubbul Frogs. These quests lay the foundation for a monster-hunting mechanic in a future Zelda game that has more robust rewards than what Kilton and Koltin have to offer.
Perhaps these types of monster-hunting quests that a future Zelda game could develop would allow players to gain more than just unique monster-themed gear. Link could end up doing research for a lab that studies Hyrule’s monsters, and defeating a certain number of monster species could be used as a way to unlock new lore about these creatures. This system would be a great way to give players a more in-depth look at the world of Hyrule and could end up explaining some of the unanswered questions left after Tears of the Kingdom, such as the nature of the Leviathan fossils found littered throughout Hyrule.
The Legend of Zelda: Tears of the Kingdom
- May 12, 2023
- Rated E for Everyone 10+ for Fantasy Violence and Mild Suggestive Themes
- How Long To Beat
- 59 Hours