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Home » Clair Obscur Actor Says Games Don’t Need TV Or Movie Anymore
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Clair Obscur Actor Says Games Don’t Need TV Or Movie Anymore

News RoomBy News Room27 April 20265 Mins Read
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Clair Obscur Actor Says Games Don’t Need TV Or Movie Anymore

Will 2007’s Assassin’s Creed be Ubisoft’s next remake? A report claims 93 percent of crypto games have failed, which doesn’t sound high enough. And when will People Can Fly release a new game? It’s Morning Checkpoint for April 27, 2026, where I’m trying to have as much fun as the headline writers at the New York Post. I hate plushies. They sit around, collect dust, and fade in the sunlight. I might have to make an exception for Robo from Chrono Trigger, though.

Live-action adaptations of games are neat but no longer necessary

Expedition 33’s Ben Starr says that video games don’t need live action adaptations pic.twitter.com/9dZQRelKSu

— Dexerto (@Dexerto) April 26, 2026

Clair Obscur voice actor Ben Starr provided his take on Hollywood mining gaming for new blockbusters while on the red carpet at the BAFTAs. “I don’t think video games need adaptations to justify them,” he told Dexerto. “I think it’s exciting, I think it’s a testament to the power of video games that we’re having so many people want to go to the well of games.”

“We’ve got so many strong IPs, you’re already seeing God of War, we’re seeing Assassin’s Creed,” he added. “Good luck to them. I don’t think we need them. I think TV needs us, I think film needs us.” Starr said it’s cool to see Fallout and The Last of Us bring in new fans who weren’t previously gamers but that games don’t need such adaptations in order to be legitimized.

“If it means that more people can play video games, the better,” he said. “But I don’t think video games need to justify their existence by being TV shows. They are great because they are games.”

Crimson Desert is still blowing up the Steam charts over a month later

Single-player RPGs tend to face a massive drop-off in concurrent players on PC during their first few weeks after launch, but Crimson Desert‘s momentum has been anything but a flash in the pan. It’s still maintaining about half its concurrent player base from its peak at launch, notes Forbes‘ Paul Tassi.

That’s maybe not too surprising when you realize the game has continued selling millions of copies after its release date, suggesting tons more players have been just beginning the journey through its overwhelming open world. As former Bethesda designer Jeff Gardiner points out, Crimson Desert isn’t necessarily “retaining players” so much as it’s continuing to replace those who bounce with new ones.

90 percent of crypto games failed, but is that any worse than usual?

“Data from Caladan, a market-making and trading firm, shows roughly 93 percent of so-called GameFi projects are now effectively dead, with token values down about 95 percent from their 2022 peaks and funding to studios collapsing 93 percent by 2025,” reports Coin Desk. That sounds really bad for the blockchain venture capital crowd, but it also suggests that somewhere there are some crypto games that haven’t completely crashed out already.

“The vast majority of traditional games ‘fail,’ too,” Kantan Games consultancy CEO Serkan Toto wrote on X. “For example, there is a broad consensus that over 90% of mobile games bomb commercially. Steam says 40% of all games launched in 2025 did not make back the 100$ platform submission fee.”

Outriders maker People Can Fly has acquired a studio founded by Gearbox veterans

People Can Fly, which has canceled several unannounced projects while spinning up a bunch of others, is making moves in the publishing world with the acquisition of former Gearbox talent. “While this is happening somewhat earlier than we originally anticipated, it is based on two key pillars: the trust in the Cooldown Games team built over the years, and an approach in which the publishing segment is intended to be revenue-generating from the outset, rather than cost-intensive,” People Can Fly CEO Sebastian Wojciechowski told GamesIndustry.biz.

He continued, “Bringing the Cooldown Games team into the organization allows us to build on the publishing foundation we’ve been developing for years while strengthening our ability to take great games to market globally. This structure strengthens our control over commercial outcomes and positions us to capture greater value across the lifecycle of our titles, addressing challenges we have faced in the past.”

Assassin’s Creed Black Flay Resynced ditches the excellent Freedom Cry DLC and multiplayer

“With Resynced, we made a clear choice. It is a pure, story-driven adventure, and we are fully focused on Edward’s adventures in the Caribbean,” producer Paul Fu told Gamesradar. “As a result of this focus, we have elected to not have the multiplayer and not have the DLC. However, Resynced is built from the ground up with new story [content], new content and new systems, but we’re staying true to its action adventure routes,” Fu adds. “Resynced is a 2026 take on the original Legend, and for those of us who are curious, the original will still be available.”

Which Assassins’ Creed game gets a remake next?

According to YouTuber j0nathan, it’s the one everyone suspects: the original. That would make sense given it’s the most in need of some T&L and the hardest to revisit, and also has the biggest potential payoff when it comes to getting lapsed fans excited about the franchise again.

Will a Metroid movie embrace sci-fi horror?

Insider V Scooper claims studios are fighting over the rights to adapt Nintendo’s space bounty hunter franchise. But the big question is whether it will stick to being an extension of the existing Mario Bros. Movie blueprint or take a darker approach in line with the existing series.

The creator of the Punisher has died at the age of 73

“On behalf of his family, we are sad to share that Gerry Conway has passed away,” Marvel announced on Monday. “Gerry was a tremendous icon in comics who shaped pop culture itself. He was a dear friend, partner, and mentor, and our hearts are with his family and the millions he touched through his work.”

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