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Home » Arc Raiders Pushes Cooperation Over PvP In New Shared Watch Event
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Arc Raiders Pushes Cooperation Over PvP In New Shared Watch Event

News RoomBy News Room10 February 20263 Mins Read
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Arc Raiders Pushes Cooperation Over PvP In New Shared Watch Event

Arc Raiders players are being encouraged to team up for increased merits in Shared Watch, a new limited-time event designed to remind fans that the Arc machines are the real enemy. This launches alongside the new 1.15.0 update, patch notes for which you can see below.

From now until February 24, PvP encounters won’t generate any merits for players. Instead, players can earn merits by damaging and destroying Arc machines, or by assisting in their destruction. This event will debut two new cosmetic sets: The Vulpine set and The Slugger set.

Additionally, Cold Snap has been added back to the rotation of outdoor map conditions. The intense cold can inflict frostbite damage on players if they linger too long, but there are greater rewards for those who take the risk. Players can also lob snowballs at each other.

Embark Studios CEO Patrick Söderlund recently noted that Arc Raiders is too curated for Fortnite-style cosmetics. The game’s developer doesn’t need to leverage so many microtransactions when it’s already sold over 12 million copies to date. It’s done so well for Embark that Söderlund confirmed that two new games are already in development at the studio.

A new update for Arc Raiders has also been released, and the full patch notes are below:

Arc Raiders February Update 1.15.0

Content and Bug Fixes

Some of you have noticed changes in past updates that didn’t make it into the patch notes, thank you for flagging those and keeping us on our toes!

We’ve been building ARC Raiders for years, but we’ve only been live for a short while, and we’re still growing into the rhythm (and discipline) of live operations. Making patch notes that are complete, accurate, and easy to follow is a muscle we’re actively training.

We’re improving our internal process so fewer things slip through, and when something does, your reports help us catch it quickly and update the notes. Please keep letting us know when you spot something missing, it genuinely helps.

Miscellaneous

  • Improved instances where players sometimes could not reconnect after disconnecting from a game.
  • Fixed an issue where the match start tunnel scene sometimes wasn’t being shown.
  • Fixed an issue where trials’ objective rewards could fail to grant at the end of a round due to a timeout, ensuring partial rewards are awarded when earned.
  • Fixed an issue where the end of round screen would sometimes show incorrect merits, XP, and Live Event points.
  • Fixed an issue where players’ platform icons would sometimes show incorrectly.
  • Fixed an issue where crafting would sometimes get cancelled.

Utility

  • Trailblazer Grenade
  • The explosions no longer deal damage through walls.
  • Deals more damage to small enemies but less damage to bigger enemies such as the Leaper and Bastion.

Weapons

  • Fixed inconsistent weapon cycling when bound to keys other than the mouse wheel; keybinds now swap weapons reliably.

Known Issues

  • One of the Marco set helmet variants may appear incorrectly in preview and in the menu but will appear correctly in game.
  • Players may occasionally not receive a skill point as indicated in the result screen. A reboot/playing another round fixes the issue.
  • ‘Purchase Raider Tokens’ page may appear in front of the inbox and profile page when switching between them.
  • Player animations may appear broken when interrupting a search of the Baron Husk.
  • Certain containers may be unavailable to be interacted with.
  • Ziplines placed onto destroyed ARC parts will not appear correctly.
  • Scrappy “Batting Helmet” and the “Slugger” outfit might not appear correctly in the event preview.
  • The “Blindsided” achievement may not trigger as intended on the first attempt.
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