As post-production continues on a new live-action Resident Evil movie, more details have gun to surface on the Zach Cregger-directed film. The filmmaker behind Barbarian and Weapons was given “carte blanche” to approach the project in any way he saw fit, and producer Roy Lee described the project as a “nonstop action” flick designed to make you feel like you’re playing a Resident Evil game.
“It’s one of these movies that it’s different than Weapons,” Lee said to Collider. “It’s like a roller coaster ride of nonstop action, of just showing a point of view of a character and an original story in the world of Raccoon City, where it’s like the experience of watching the movie is similar to the experience you would get playing the game, is what Zach is trying to do.”
Aside from one memorable first-person sequence in 2005’s Doom, video game film adaptations tend to keep far away from gamified storytelling. Lee added that Cregger is bringing his talent for composing beautiful shots to Resident Evil, and he believes that audiences will be impressed once the end credits roll. “It’s just that he’s definitely spent a lot of time prepping various shots that will impress the audience in ways they’ve not seen things before,” Lee explained.
Resident Evil’s big-screen return is scheduled to hit theaters on September 18, 2026, and for some gruesome horror you won’t have to wait months for, you can grab Resident Evil Requiem next week on PC, PS5, Xbox Series X|S, and Switch 2. A blend of both survival-horror from classic Resident Evil and survival-action that later titles specialized in, the game launches on February 27.
If you’re looking to avoid spoilers, you might want to stay off the internet for now, or if you’re brave enough to dodge them, you can also read up on our feature for the best Resident Evil games to try out if you’re new to the franchise.






