Close Menu
Best in Gaming
  • Home
  • News
  • PC Games
  • PlayStation
  • Xbox
  • Nintendo
  • Mobile
  • Editor’s Picks
  • Press Release
What's On
Fans Upset Over Some New Vinyl Records Missing Content And Final Mixes

Fans Upset Over Some New Vinyl Records Missing Content And Final Mixes

4 August 2026
Pokemon Pokopia Free Update Finally Fixes Its Biggest Problem

Pokemon Pokopia Free Update Finally Fixes Its Biggest Problem

4 August 2026
Borderlands Movie Director Discusses The Mega-Flop And What Went Wrong

Borderlands Movie Director Discusses The Mega-Flop And What Went Wrong

4 August 2026
Minecraft Adds Concrete Stairs After Making Fans Wait Nearly A Decade And People Are Excited

Minecraft Adds Concrete Stairs After Making Fans Wait Nearly A Decade And People Are Excited

4 August 2026
E-Day Open Beta Just Got Way More Exciting

E-Day Open Beta Just Got Way More Exciting

4 August 2026
Facebook X (Twitter) Instagram
Best in Gaming
  • Home
  • News
  • PC Games
  • PlayStation
  • Xbox
  • Nintendo
  • Mobile
  • Editor’s Picks
  • Press Release
Best in Gaming
Home » Amsterdam Developer Fesses Up To Using AI Assets
News

Amsterdam Developer Fesses Up To Using AI Assets

News RoomBy News Room11 June 20263 Mins Read
Facebook Twitter Pinterest LinkedIn Tumblr Email
Amsterdam Developer Fesses Up To Using AI Assets

Here’s today’s “Developer caught using AI” story! Panache Digital Games, creators of high-profile action-adventure 1666: Amsterdam has taken to X to apologize after players discovered the game’s use of AI in its released prologue, and has promised to have it all replaced by human-created art “soon.” And around and around we go.

“A number of people have raised questions or concerns to us about whether assets in our marketing and game use generative AI,” begins a post on Panache’s X account, following a swathe of players reacting furiously to the game’s prologue released to Steam shortly after its big reveal at Summer Game Fest. “We have a dedicated team of over a dozen talented and experienced artists. With them, we looked into the assets in question and found that there were indeed some early versions of assets that made their way into the the (sic) prologue. This includes some in-game portraits and external marketing assets.”

A number of people have raised questions or concerns to us about whether assets in our marketing and game use generative AI.
We have a dedicated team of over a dozen talented and experienced artists. With them, we looked into the assets in question and found that there were…

— Panache Digital Games (@PanacheDGames) June 9, 2026

The post continues, “We are actively reviewing the assets in question. Human made versions will be released in an update dropping soon.” It then concludes with a sharp gear change from passive to active voice, stating, “We own up to this oversight and apologize for any upset caused. Please be assured that the Early Access and full game will not include any assets generated by AI.”

If anything, the overall message to take away from moments like this is—to my overly-optimistic mind—a positive one. Despite the ubiquity of AI tools among programmers and developers, the gaming community is by a loud majority furious about its use and capable of causing backtracking like this once a team is caught. To be found to be using AI in a game’s art is, by public decree, shameful, and the result must be mea culpa and self-flagellation, followed by having real human artists replace all the lazily plagiarized bullshit. So good!

This particular apology is one of my favorites. Panache writes about the genAI appearing in 1666 as if it crawled in against the team’s will, malevolent drawings that “made their way into the the” game all on their own. Those dastardly AI assets! But thankfully “over a dozen” of their best artists are now wrangling them all into a cage. Phew!

It’s a grim reality that genAI will be responsible for a large amount of the invisible code underneath the games we’re playing, undermining the great work of programmers and coders who will be being forced by middle-managers to fix Claude’s mistakes rather than hack their own from scratch, but at least with art we as players are able to spot it and call it out. There is no reason at all for AI assets to be used when prototyping a game, not least because the scratchy human-created work is a) far more fun, and b) immediately possible to spot and replace. It’s so obviously about seeing it can be gotten away with, with game after game after game “accidentally” leaving genAI shite in released builds. So all power to those spotting it and calling it out.

Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

Related News

Fans Upset Over Some New Vinyl Records Missing Content And Final Mixes

Fans Upset Over Some New Vinyl Records Missing Content And Final Mixes

4 August 2026
Pokemon Pokopia Free Update Finally Fixes Its Biggest Problem

Pokemon Pokopia Free Update Finally Fixes Its Biggest Problem

4 August 2026
Borderlands Movie Director Discusses The Mega-Flop And What Went Wrong

Borderlands Movie Director Discusses The Mega-Flop And What Went Wrong

4 August 2026
Minecraft Adds Concrete Stairs After Making Fans Wait Nearly A Decade And People Are Excited

Minecraft Adds Concrete Stairs After Making Fans Wait Nearly A Decade And People Are Excited

4 August 2026
Editors Picks
Pokemon Pokopia Free Update Finally Fixes Its Biggest Problem

Pokemon Pokopia Free Update Finally Fixes Its Biggest Problem

4 August 2026
Borderlands Movie Director Discusses The Mega-Flop And What Went Wrong

Borderlands Movie Director Discusses The Mega-Flop And What Went Wrong

4 August 2026
Minecraft Adds Concrete Stairs After Making Fans Wait Nearly A Decade And People Are Excited

Minecraft Adds Concrete Stairs After Making Fans Wait Nearly A Decade And People Are Excited

4 August 2026
E-Day Open Beta Just Got Way More Exciting

E-Day Open Beta Just Got Way More Exciting

4 August 2026
Top Articles
Riftbound Director Says TCG Will Eventually Include All League Of Legends Champions News

Riftbound Director Says TCG Will Eventually Include All League Of Legends Champions

By News Room
Beast Of Reincarnation’s Dog Keeps Jump Scaring Me News

Beast Of Reincarnation’s Dog Keeps Jump Scaring Me

By News Room
BREAKING: EA’s  Billion Sale is Now Finalized News

BREAKING: EA’s $55 Billion Sale is Now Finalized

By News Room
Best in Gaming
Facebook X (Twitter) Instagram Pinterest Vimeo YouTube
  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact Us
© 2026 Best in Gaming. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.