The Elder Scrolls 6 is Bethesda’s primary focus of development right now, even if there are plates spinning for Starfield and Fallout too, and Todd Howard recently confirmed a defining feature of the upcoming game. Even so, the Fallout franchise probably has the most spinning plates with Fallout 3/New Vegas remasters, Fallout 5 being in pre-production, and the now-confirmed Obsidian Fallout game, but for Bethesda proper, The Elder Scrolls 6 is the focus.

Arguably, that should have been the case when The Elder Scrolls 6 was first announced back in 2018. If recent remarks from insiders are correct, then the upcoming Bethesda game’s initial announcement may be at least a decade old. Bloomberg reporter Jason Schreier recently stated that The Elder Scrolls 6 would release in 2028 or 2029 after all, with Windows Central’s Jez Corden also sharing similar information, and their words carry a decent amount of weight. How true that is remains to be seen, but at least fans know it’ll use an advanced engine.

The Elder Scrolls 6

Howard recently confirmed that The Elder Scrolls 6 will use Creation Engine 3, the next evolution of Bethesda’s in-house, proprietary engine, in an interview with Windows Central. As fans know, the Creation Engine has always been specifically designed for Bethesda’s large-scale open-world RPGs, but many fans have complained about its age over the years. Some feel, justifiably or otherwise, that Creation Engine holds back some Bethesda RPGs. It’s worth noting, then, that only Starfield used Creation Engine 2, while pretty much every other major BGS proper game used the OG Creation Engine. CE3 will be implemented in TES6 and then Fallout 5, with Howard adding,

“A lot of people think engine, they think rendering, but there’s so much more that goes into it from a tool side and a system side.”

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These tools and systems go a long way in defining the overall experience, so it makes sense that Bethesda starts there. All of this is important, Howard continues, “for the kinds of worlds that we want to build….our designs ask for so much crazy stuff, and our tech team finds a way to do it. And I think that’s really defined our games where you feel like anything is possible.” Fans know that The Elder Scrolls 6 is set in Tamriel, unless the studio were to genuinely move away from that continent (unlikely), but which province remains up in the air. The leading fan theory is Hammerfell, which began after fans analyzed the mountain ranges of the original TES6 teaser.

Unfortunately, it’s clear that the initial teaser wasn’t necessarily reflective of the game any more than a general idea 8 years ago can be. Howard himself has previously discussed how he isn’t happy with that initial announcement, somewhat playfully asking fans to forget that Bethesda ever announced The Elder Scrolls 6, especially as the game has become the poster child of announcing games too early.

Fans still have at least a two-year wait ahead, but Bethesda is likely to keep TES6 close to the chest until it can for sure start showing material heading into a release. At least fans know Creation Engine 3 is involved now?

Source: Windows Central


Systems


Released

2026

ESRB

m

Developer(s)

Bethesda Game Studios

Publisher(s)

Bethesda Softworks


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