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Home » Cities: Skylines Announced For Switch 2 While Sequel’s Console Ports Are Still MIA
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Cities: Skylines Announced For Switch 2 While Sequel’s Console Ports Are Still MIA

News RoomBy News Room7 October 20263 Mins Read
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Cities: Skylines Announced For Switch 2 While Sequel’s Console Ports Are Still MIA

Paradox Interactive has announced Cities: Skylines – Expanded Edition, a Nintendo Switch 2 port of Colossal Order’s hit 2015 city-builder. While it’s great to see Cities: Skylines make its way to a new platform, this announcement also serves as a reminder that we have no idea when the long-awaited console ports of Cities: Skylines 2 will come out.

Cities: Skylines – Expanded Edition was developed by Tantalus Media, the team behind The Legend of Zelda: Skyward Sword’s Switch port. It’ll cost $49, include 10 expansions, expand the buildable area to 25 tiles, support keyboard and mouse, and add a map editor, plus better precision placement and environmental controls. Players can choose between a 30fps mode that focuses on visual quality or a performance mode targeting 60fps.

The Switch 2 port launches on October 28 and will be available at a 70% discount to those who already own the Switch 1 version. Holiday Getaways, Mansions & Manors, and Blueprint Beasts Radio content creator packs will be released for the PC, PS4, and Xbox One versions of the game on the same day.

While the original Cities: Skylines continues to be updated and ported to new platforms, Cities: Skylines 2 and its prospective console ports have had a much rockier journey. That sequel was supposed to be released the same day on PC and console in October 2023, but the console ports were pushed back to Spring 2024 ahead of release. When the PC version of Cities: Skylines 2 launched, it was riddled with bugs and other issues, and developer Colossal Order spent months fixing them.

In Spring 2024, the console ports of Cities: Skylines 2 were delayed again, this time to October 2024. Unfortunately, the PS5 and Xbox Series X|S ports were delayed again, and the developers admitted, “We have not yet met the stability and performance targets we set for the console release.” Over two years later, the port is still not out.

In November 2025, Iceflake Studios took over development of Cities: Skylines 2 from Colossal Order, teasing that it will do “continuous work on the Editor and console editions.” We have not heard anything about console ports of Cities: Skylines 2 since then.

As Tanatlus Media developed Cities: Skylines – Expanded Edition for Switch 2, not Iceflake Studios, it’s unlikely the releases are connected in any significant way. Still, the status of the Cities: Skylines 2 console ports remains a mystery, further complicated by this Switch 2 port announcement and the reveal of Lego Skylines for PC and console.

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