Zero Hour, the tactical shooter that launched on PC in 2020, has been confirmed for release on PlayStation 5 on December 3 for $24.99 USD. The game features co-op modes where up to ten players face enemy AI in scenarios inspired by real-life police operations. PlayStation 5 users can already wishlist Zero Hour on the PS Store and play with friends on PC and Xbox Series X/S when it launches.

In terms of gameplay, Zero Hour is similar to Ready or Not, a popular tactical shooter on PS5. However, Zero Hour offers features that players may not find in Ready or Not. For example, it includes 5v5 player-versus-player matches and lets players use K9 units in PvE operations. Zero Hour is also much cheaper than Ready or Not, which sells for $49.99 USD.

Zero Hour Coming to PS5 with Crossplay Support and Bonus Content

As announced by AttritoM7 Productions, Zero Hour is set to launch on PS5 on December 3 with full crossplay support across PC and consoles, along with six Weapon Aesthetics Packs at no additional cost. The developer says, “Previously sold separately on PC, each [skin] pack provides a finish that can be applied to every weapon in the game.” However, some have pointed out that the game sells for $9.99 USD on Steam and the Epic Games Store, making the weapon skin packs a less appealing deal given the $24.99 USD price tag on consoles.

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Describing the gameplay, developer AttritoM7 Productions says, “Zero Hour delivers tense, methodical close-quarters combat where planning, teamwork and precision can mean the difference between a successful operation and mission failure.” According to the studio, the co-op tactical shooter has sold more than 1.7 million copies ahead of its console debut, an impressive feat for an indie first-person shooter. However, SteamDB data suggests that the game may have struggled to maintain a stable player base, as its concurrent player count at the time of writing is fairly low.

On the bright side, Zero Hour can also be played as a single-player tactical shooter. Players can take part in different operations alongside AI-controlled teammates. While these companions may not be the smartest, they can serve as extra lives. Whenever players die, they can take control of an AI companion and continue the operation seamlessly. In terms of progression, players can unlock new cosmetic items, customize their weapons and operators, and aim for higher scores in each scenario by meeting the mission requirements.







Since Zero Hour‘s early access and full PC release, developer AttritoM7 Productions has also released another tactical shooter called Blackwood, which has been described by some players as a game with a John Wick and GTA vibe. The developer plans to bring Blackwood to consoles in the near future, too. It remains to be seen how both games will perform and whether PlayStation 5 players will enjoy them.


Systems


Released

September 9, 2024

Developer(s)

M7 Productions, Attrito

Publisher(s)

M7 Productions, Attrito

Engine

Unity


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