EA Sports has officially removed some of the controversial new microtransactions added to College Football 27, though the changes will specifically affect offline game modes. The changes follow significant backlash to microtransactions in College Football 27‘s Road to Glory and Offline Dynasty modes.
EA Sports College Football 25 debuted as the first college football game from the developer in more than a decade, and became the best-selling sports game of all-time in the US within four months of its release. Subsequent releases have seen similar success for EA Sports, though the recently released College Football 27 has seen significant controversy over its heavy use of microtransactions. Now, EA Sports is changing its stance on some of College Football 27‘s in-game purchases.
EA Sports has released an official statement walking back its implementation of microtransactions in College Football 27‘s offline modes. The studio confirmed that it will remove all of its “paid progression” options connected to the Road to Glory and Offline Dynasty, citing negative fan feedback regarding College Football 27‘s new microtransactions. EA Sports revealed that players will no longer be able to use their previously purchased College Football Points in Road to Glory or Online Dynasty following the change. EA Sports acknowledged it “missed the mark” and said it intends to “deliver valuable features and content” with microtransactions in future games.
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The new changes will remove several progression-based microtransactions found in traditionally single-player modes. Road to Glory allowed players to purchase Skill Points in College Football 27 to improve their players and coaches, with many fans complaining that they could not reach a Level 100 Coach rating even after a 30-year coaching campaign. EA Sports also removed the Training option from Road to Glory, which previously allowed fans to spend their players’ energy to gain more Skill Points. The change specifically affects offline game modes, with College Football 27 players still able to spend their points in College Ultimate Team.
EA Sports’ decision to remove microtransactions from College Football 27 has already seen positive reception from fans. College Football 27‘s original implementation of in-game purchases in popular game modes like Road to Glory was met with huge backlash at launch, with many even boycotting the game. The decision has already seen members of the community claiming the reversal from EA Sports as a win, expressing the sentiment that microtransactions do not belong in single-player game modes.
College Football 27 brought plenty to the table for fans to enjoy beyond its controversial microtransactions. The Dynasty Blueprint feature was one of the biggest additions to the newest game, featuring a Dynasty Points system used for recruiting players, hiring staff, and building up facilities for a player’s College Football 27 team. The core football gameplay also saw several improvements, including new defensive playbooks, dynamic weather, and plenty of other new gameplay elements. Removing microtransactions from College Football 27 should look to bolster the game’s popularity and ease the worries of incensed fans.
- Released
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July 9, 2027
- ESRB
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Everyone / Users Interact, In-Game Purchases (Includes Random Items)
- Multiplayer
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Online Co-Op, Local Co-Op, Online Multiplayer, Local Multiplayer





Image: GameRant via EA
Image: GameRant via EA

