Close Menu
Best in Gaming
  • Home
  • News
  • PC Games
  • PlayStation
  • Xbox
  • Nintendo
  • Mobile
  • Editor’s Picks
  • Press Release
What's On
Final Fantasy 7 Revelation’s Auto-Level System Shows What The Witcher 3 Got Right 11 Years Ago

Final Fantasy 7 Revelation’s Auto-Level System Shows What The Witcher 3 Got Right 11 Years Ago

1 October 2026
Blizzard Isn’t Fixing Diablo 4 Season 15’s Biggest Bug

Blizzard Isn’t Fixing Diablo 4 Season 15’s Biggest Bug

1 October 2026
‘We Started E-Day With An Empty Hard Drive Building Our Entire Gameplay Sandbox From Scratch’

‘We Started E-Day With An Empty Hard Drive Building Our Entire Gameplay Sandbox From Scratch’

1 October 2026
Final Fantasy 14’s Beastmaster Just Proved Pokemon’s Best Idea Belongs in More RPGs

Final Fantasy 14’s Beastmaster Just Proved Pokemon’s Best Idea Belongs in More RPGs

1 October 2026
GTA 6’s Florida Obsession Is Rewriting the Open-World Games Arms Race

GTA 6’s Florida Obsession Is Rewriting the Open-World Games Arms Race

1 October 2026
Facebook X (Twitter) Instagram
Best in Gaming
  • Home
  • News
  • PC Games
  • PlayStation
  • Xbox
  • Nintendo
  • Mobile
  • Editor’s Picks
  • Press Release
Best in Gaming
Home » Final Fantasy 14’s Beastmaster Just Proved Pokemon’s Best Idea Belongs in More RPGs
PlayStation

Final Fantasy 14’s Beastmaster Just Proved Pokemon’s Best Idea Belongs in More RPGs

News RoomBy News Room1 October 20267 Mins Read
Facebook Twitter Pinterest LinkedIn Tumblr Email
Final Fantasy 14’s Beastmaster Just Proved Pokemon’s Best Idea Belongs in More RPGs

For once, the best thing to do when you see a monster in Final Fantasy 14 is not kill it. Patch 7.56 introduces Beastmaster, a job that lets players weaken creatures, capture them, add successful catches to a bestiary, and eventually use them in battle. Suddenly, that random creature wandering around Eorzea might not just be another enemy. It could be the next addition to your collection.

That idea should obviously feel very familiar to Pokemon fans. The series’ staple idea, and what has caused it to become the global phenomenon that it is, is the idea of making the creatures players encounter more than obstacles on the way to the next town. Any wild Pokemon could become the next addition to a team, giving exploration and random encounters a personal sense of discovery. Final Fantasy 14‘s Beastmaster shows just how well that idea can work in a completely different kind of RPG.

World of Warcraft Is Stealing Two of Final Fantasy 14’s Best Features

Blizzard draws inspiration from its chief MMORPG competitor, as World of Warcraft will soon add two of Final Fantasy 14’s most-known features.

Final Fantasy 14’s Beastmaster Makes Every Creature Encounter More Interesting

ffxiv-beastmaster-job-guide-4-2

Before Beastmaster, most creatures in Final Fantasy 14 had a pretty simple role: they were something standing between the player and wherever they wanted to go. But Beastmaster changes that relationship by giving players a reason to pay attention to what is actually roaming around Eorzea. A creature isn’t just an enemy anymore. It could be something worth weakening, capturing, and adding to a growing collection.

Console in One

Put the consoles in the correct order.




That small change can make the world feel surprisingly different. Pokemon understood this years ago by making wild encounters feel like opportunities rather than interruptions. Final Fantasy 14 doesn’t need to turn every monster into a collectible to benefit from the same idea. Simply knowing that some of the creatures’ players encounter could eventually become part of their team gives exploration another layer of excitement.

How Final Fantasy 14’s Beastmaster Actually Works

Resized Final Fantasy

Beastmaster’s job revolves around hunting down creatures, weakening them and using “Capture” to add successful catches to a personal bestiary. Those creatures can then be summoned in battle, giving players a reason to seek out specific monsters rather than simply defeating whatever happens to be in front of them.

The best part is how those captures become part of the job’s wider gameplay loop. Players can build teams around the abilities of the creatures they’ve collected, meaning the hunt isn’t just about filling out a list. It is about finding creatures that fit the way they want to play, and that combination of exploration, collecting, and team building is exactly where Beastmaster starts to feel very Pokemon-like.

Pokemon Proved Collecting Can Make Exploration Feel Personal

Final Fantasy 14 character up close in a woodlands Image via Square Enix

Pokemon has always understood that catching a creature is more exciting when it feels like your creature. Finding a rare Pokemon in the wild, weakening it, and finally watching the capture succeed turns an ordinary encounter into a short story. Even if two players end up with the same Pokemon, they may have completely different memories of how they found it and how it became part of their team. And with Pokemon’s brand-new 30th anniversary release finally announced, Final Fantasy 14‘s adoption of creature collection feels more than fitting for the upcoming season.

That is an idea that more RPGs could borrow. When creatures can become potential companions instead of disposable enemies, exploring a familiar area can suddenly feel different. Final Fantasy 14‘s Beastmaster taps into that same feeling by giving players a reason to look at the creatures around them and wonder which ones might be worth capturing. It makes the world feel a little less like a collection of enemies and a little more like a place full of possibilities.

More RPGs Should Let Players Turn Enemies Into Allies

Wide mouth dungeon boss in dusty ruins Image via Square Enix.

The appeal of Beastmaster goes beyond Pokemon because the basic idea fits naturally into RPGs. Games like Shin Megami Tensei and Dragon Quest 5 have already shown how interesting it can be when an enemy isn’t necessarily the end of an encounter. A creature can instead become a potential member of the party, giving players another reason to experiment with the monsters they encounter.

Final Fantasy 14‘s Beastmaster taps into that same feeling by giving players a reason to look at the creatures around them and wonder which ones might be worth capturing.

That could work especially well in RPGs with large worlds and lots of different enemies. Instead of simply gaining experience or loot from every battle, players could have the occasional surprise of discovering a creature worth keeping. It would also give developers another way to make enemy variety matter, since different creatures could offer abilities that change how players approach combat.

More Studios Could Put Their Own Spin on Pokemon’s Best Idea

Beastmaster combat in arena with hot air balloon Image via Square Enix.

Beastmaster shows that creature collection doesn’t have to mean making a direct Pokemon-style RPG. Studios could take the same basic concept and build it around the identity of their own games, whether that means recruiting monsters in a traditional fantasy RPG, bonding with creatures in an open-world adventure, or using them to complement an existing party system.

That could make creature collection feel less like a genre of its own and more like another tool for RPG developers. Final Fantasy 14 is using it to add another layer to its MMO systems, while other studios could use the idea to make exploration, combat, or character progression more personal. The important part is giving players that simple but powerful feeling that the monster they just encountered could become theirs.

The Best Part of Pokemon Is Making a Team Your Own

Unlocking beastmaster screenshot Image via Square Enix.

The magic of Pokemon isn’t just catching creatures. It’s deciding which ones deserve a place on your team. A powerful monster might be useful, but what about the one players stumbled across hours earlier and simply grew attached to? What makes one creature worth keeping over another? That personal connection is what makes collecting feel like more than another progression system. It turns a random encounter into something players can actually remember, and makes the new creature a potential new favorite.


Final Fantasy MMORPG Has Permanently Shut Down


Final Fantasy 14: Till Dawn My Tears Flow Officially Announced


Final Fantasy 14 Players Can Get a Free Multiseat Mount For a Limited Time


World of Warcraft Is Stealing Two of Final Fantasy 14’s Best Features







Final Fantasy 14 could tap into that same feeling with Beastmaster. If players start hunting for specific creatures because they like their abilities, appearance, or the way they fit into a team, those monsters suddenly have more meaning. It gives players another reason to explore Eorzea—and another excuse to stop and think, “Wait, can I capture that?” That little moment of curiosity is exactly what makes creature collection so addictive.


Final Fantasy 14 Tag Page Cover Art


Released

August 27, 2013

ESRB

Teen / Blood, Language, Partial Nudity, Sexual Themes, Use of Alcohol and Tobacco, Violence, In-Game Purchases, Users Interact

Engine

Originally the Crystal Tools engine, but currently it’s a custom engine using parts of the Luminous Engine.

  • playstation igcon

  • xbox store


Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

Related News

First PS Plus Free Download for October 2026 Available Now

First PS Plus Free Download for October 2026 Available Now

1 October 2026
Bloodborne’s Strongest 2026 Remaster Isn’t Official, and PlayStation Has an Even Bigger Problem

Bloodborne’s Strongest 2026 Remaster Isn’t Official, and PlayStation Has an Even Bigger Problem

1 October 2026
Bethesda and Obsidian Just Made Fallout 76 More Important to Fallout’s Future Than Ever

Bethesda and Obsidian Just Made Fallout 76 More Important to Fallout’s Future Than Ever

30 September 2026
PS Plus Free Games for October 2026 Officially Revealed

PS Plus Free Games for October 2026 Officially Revealed

30 September 2026
Editors Picks
Blizzard Isn’t Fixing Diablo 4 Season 15’s Biggest Bug

Blizzard Isn’t Fixing Diablo 4 Season 15’s Biggest Bug

1 October 2026
‘We Started E-Day With An Empty Hard Drive Building Our Entire Gameplay Sandbox From Scratch’

‘We Started E-Day With An Empty Hard Drive Building Our Entire Gameplay Sandbox From Scratch’

1 October 2026
Final Fantasy 14’s Beastmaster Just Proved Pokemon’s Best Idea Belongs in More RPGs

Final Fantasy 14’s Beastmaster Just Proved Pokemon’s Best Idea Belongs in More RPGs

1 October 2026
GTA 6’s Florida Obsession Is Rewriting the Open-World Games Arms Race

GTA 6’s Florida Obsession Is Rewriting the Open-World Games Arms Race

1 October 2026
Top Articles
Former NFL Coach Shares Surprisingly Complex Minecraft City Build News

Former NFL Coach Shares Surprisingly Complex Minecraft City Build

By News Room
PS5’s Exciting New Zelda-Like Kena Game Just Got Delayed News

PS5’s Exciting New Zelda-Like Kena Game Just Got Delayed

By News Room
Unshine Arcade Is A Really Cool Crunchy Pixel Roguelite Shooter That’s Packed Full Of Secrets News

Unshine Arcade Is A Really Cool Crunchy Pixel Roguelite Shooter That’s Packed Full Of Secrets

By News Room
Best in Gaming
Facebook X (Twitter) Instagram Pinterest Vimeo YouTube
  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact Us
© 2026 Best in Gaming. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.