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Home » FromSoftware Turned Down A Bloodborne Remake
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FromSoftware Turned Down A Bloodborne Remake

News RoomBy News Room27 February 20262 Mins Read
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FromSoftware Turned Down A Bloodborne Remake

For years, PlayStation fans have begged for a remake of Bloodborne. Bluepoint Games, the PlayStation studio behind the excellently received Demon’s Souls remake, seemed like the obvious candidate. According to Bloomberg, the first-party team actually did pitch a Bloodborne remake not too long ago, but FromSoftware rejected the idea.

In fact, many at Bluepoint had assumed for a long time that a Bloodborne remake was inevitable. Then in 2025, after its God of War multiplayer project was cancelled, Bloomberg reports that the idea of the studio fielding such a remake was formally pitched within Sony. Unfortunately, FromSoftware wasn’t onboard. While Bluepoint scrambled to come up with other ideas, including a potential Ghost of Tsushima spin-off, Sony never greenlit any of the other pitches.

Bloomberg doesn’t report exactly why FromSoftware rejected the pitch. The only real theory for why is one offered by former PlayStation Worldwide Studios executive Shuhei Yoshida in an interview last year. “I have only my personal theory to that situation,” he said in 2025. “I left first-party Sony so I don’t know what’s going on, but my theory is— because I remember Miyazaki really, really loved Bloodborne, what he created—and so I think he is interested, but he’s so successful and he’s so busy so he cannot do it himself, but he doesn’t want anyone else to touch it. So that’s my theory, and the PlayStation team respects his wish.”

All of this suggests that a Bloodborne remake by FromSoftware itself could still happen at some point in the future, but that possibility is little consolation for fans who don’t want to see one of the last console generation’s best games locked away exclusively on PS4. It’s also of no use to the folks at Bluepoint who might have had their studio saved if their remake pitch had actually come together.

According to Bloomberg, the ultimate reason for the studio’s closure was a loss of faith among the higher-ups at Sony that Bluepoint could still deliver a high-quality original game as it has once been tasked with. The God of War live-service project it had previously been working on would have reportedly featured Atreus navigating the underworld, but shift to co-op gameplay that never came together. Sony has moved forward with a remake of the original single-player trilogy, just without its best remake studio at the helm.

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