Today, GPU maker and tech giant Nvidia revealed DLSS 5, a new version of its existing upscaling technology that, based on the first images shared by the company, will slap a nice coat of AI slop onto in-game faces.
On March 16, Nvidia announced the next evolution of DLSS, calling DLSS 5 the company’s “most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.” Nvidia’s CEO Jensen Huang, DLSS 5 called the new tech the “GPT moment” for video game graphics and said that it blends “hand-crafted rendering with generative AI to deliver a dramatic leap in visual realism while preserving the control artists need for creative expression.” And uh, I have some doubts about that last point. Or really everything.
In the blog post announcing DLSS 5, Nvidia showed off numerous examples, and all of the DLSS 5 enhanced screenshots of Grace in Resident Evil Requiem look like the kind of crap that gets made by angry fans online when they think a woman has too big a chin.
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