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Home » New Steam Game is Like Minecraft Meets Satisfactory
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New Steam Game is Like Minecraft Meets Satisfactory

News RoomBy News Room7 December 20254 Mins Read
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New Steam Game is Like Minecraft Meets Satisfactory

A brand-new Steam game called MineMogul looks like a unique hybrid between Minecraft and Satisfactory. This interesting blend of a few different genres could see this new game climb the Steam charts, and it’s already off to a pretty solid start. At the moment, MineMogul is still in Early Access, but it shows great potential to grow in the future.

MineMogul is the first game from developer NoodleForge, with its initial Early Access release date arriving on December 4. In an environment where more games are being released on Steam than ever, it’s often difficult to stand out from the crowd, which often condemns small indie titles to struggling player numbers. But by experimenting with genres, games like MineMogul are able to carve out their own niche. This is where Early Access has been a game-changer, especially for indies. Developers can launch their games without the expectation of full polish, almost like they’re pitching the concept of the game and asking gamers to buy in for the long haul. That’s exactly where MineMogul is at right now.

New Steam Game Is Black Myth: Wukong Meets Avatar: The Last Airbender

A new Steam game feels like a perfect blend of Black Myth Wukong and Avatar: The Last Airbender, and the gameplay looks intriguing.

MineMogul Looks Like a Minecraft-Satisfactory Hybrid, and Gamers Are Impressed

MineMogul can be found on Steam right now at a 15% launch discount of $12.74, although it will be $14.99 when the introductory offer ends on December 14. The Early Access title lets gamers “design and build a factory deep underground in this physics-based automation sandbox,” where players must “mine resources, buy machines and master the chaos.” There’s even a demo available on Steam, giving players a free taste of what they can expect from MineMogul.

MineMogul 5 Image via NoodleForge

There’s definitely a hint of Minecraft to MineMogul. Players go deep underground in dimly lit cave systems, mining resources which can then be used to build their factory. But really, it’s Satisfactory that is the big inspiration here, with players spending most of their time meticulously constructing their factories to ensure they run as smoothly as possible. MineMogul sets itself apart by lending some focus to its physics. Conveyor belts can overflow, parts can scatter, and players must design their machines around these problems and solutions.

It’s still early days, but MineMogul already has “Very Positive” reviews on Steam, with 98% of the 182 user reviews so far being positive. Considering the fact that the game is still in Early Access, it’s a great sign that MineMogul‘s core gameplay loop is proving to be a hit with gamers. The reviews certainly seem to echo the Satisfactory comparison, with mentions that it also has some Factorio DNA, too. This is also evident in its early player count. At the time of writing, the game has an all-time concurrent peak of 1,506 players, and that number is rising all the time. And if the game is as good as the player reviews suggest, MineMogul could gain some real momentum.

MineMogul 4 Image via NoodleForge

Although MineMogul is in Early Access at the moment, developer NoodleForge doesn’t expect it to be the case for too long. The game’s Steam page suggests that the current plan is for MineMogul to be in Early Access for “about 6 months to a year,” but this can obviously change as development progresses. In the full version, the developer says that “we plan to have the core features polished out, balanced quests and have more machines, resources and factory products added,” also claiming that “player feedback, suggestions, and bug reports will play a major role in shaping new features, balancing gameplay, and expanding content.” With its positive Steam reviews and solid early player numbers, it will be exciting to see how MineMogul continues to grow in the coming months, whether it leans into that inspiration or becomes something totally unique in the factory-building genre.

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