Upcoming survival horror game Hear Tell of Hauntings looks like what might happen if Resident Evil took place in the world of Red Dead Redemption, mixing resource management, puzzles, and exploration with tense combat, memorable monster designs, and some light RPG elements. On that basis, the project could potentially appeal to fans of everything from Evil West and Damnation to Hunt: Showdown 1896 and Red Dead Redemption‘s Undead Nightmare expansion.

Hear Tell of Hauntings is the debut title from Two Stamp Studios, a Kalispell, Montana-based indie outfit where CEO and 3D artist Sean Gause handles development solo, with Daniel Schlosser serving as CFO and composer. The game was originally revealed at the April 2025 Galaxies Showcase via a minute-long trailer that establishes its tone and premise. The plot centers on a former outlaw and deputy Adelaide Clancy, who receives a wedding invitation from a long-dead couple, prompting a search for a missing sheriff that takes her to the desolate Wraith estate. Two Stamp openly bills the project as a love letter to classic survival horror, with the influence of the original Resident Evil especially evident Hear Tell of Hauntings‘s creepy mansion setting and gameplay loop. However, the title also evokes some other iconic games, including Red Dead Redemption.

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What Hear Tell of Hauntings and Red Dead Have in Common

The Red Dead Redemption parallel is primarily tonal and historical. Hear Tell of Hauntings is set in 1897 Montana at the twilight of the American frontier, thus being extremely close to the 1899-set Red Dead Redemption 2. While Adelaide embodies the classic outlaw archetype and wouldn’t look out of place in the Red Dead universe, Hear Tell of Hauntings has a considerably narrower scope than Rockstar’s Wild West games. Instead of a sprawling open world, the game largely takes place in a locked-down manor and the surrounding estate, a setting much better suited to Weird West horror.

Hear Tell of Hauntings Wears Its Resident Evil Influences on Its Sleeve

Where the Red Dead comparison stops at tone, the Resident Evil parallel runs deeper, not least because Hear Tell of Hauntings fully embraces classic survival horror conventions such as careful resource management, environmental puzzles, and enemies that cannot always be handled by brute force alone. Combined with a gloomy atmosphere, weapon upgrades, and metroidvania-style level design filled to the brim with interconnected rooms and shortcuts, Hear Tell of Hauntings should feel familiar to fans of Capcom’s early survival horror games.

Two Stamp’s debut title currently has no launch window, with the American developer yet to commit even to a tentative release year. However, work on Hear Tell of Hauntings is ongoing. The studio most recently confirmed its progress in an early April 2026 update outlining several development milestones, including a diegetic inventory system that supports irregular item shapes and a fully rebuilt character rig with a dedicated movement state machine for Adelaide, among other changes.

Guess the games from the emojis.





Guess the games from the emojis.

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Hear Tell of Hauntings currently has only one confirmed target platform and storefront: PC via Steam. Its preliminary system requirements are modest by modern standards, with Two Stamp Studios’ minimum specs calling for 6GB of RAM, 8GB of VRAM, and a Core i5-series or equivalent CPU, such as a Ryzen 5. In a wider industry context, Hear Tell of Hauntings reflects a broader trend of upcoming games centered on fierce female protagonists.

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