The Ritualist offers a new flavor of chaos in Remnant 2 with its DoT-oriented kit that can melt faces and blow up weaker enemies with very little effort involved. It’s a fun way to experience the Awakened King DLC, which brings a new chapter into the bleak world of Losomn as the Fae and Dran worlds literally collide.
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Players who love filling their screens with ticking damage numbers have a lot to enjoy with the Ritualist, especially once they kit their characters out with the best possible gear for the archetype. This Remnant 2 build focuses on maximizing the player’s outgoing DoT damage while also boosting mod power generation.
Updated May 14, 2024, by Marc Santos: Remnant 2’s Forgotten Kingdom DLC added a plethora of new items as well as another archetype for players to experiment with. The Ritualist received minor nerfs when the DLC was released, but these are easily compensated for. This guide has been updated to include rings, amulets, and weapons that Ritualists can take advantage of, provided players have access to the Forgotten Kingdom DLC.
Remnant 2 Ritualist Build
Primary Archetype |
Ritualist |
Secondary Archetype |
Archon |
Primary Weapon Setup |
|
Secondary Weapon |
|
Melee Weapon |
|
Main Skill |
Eruption |
Secondary Skill |
Chaos Gate |
Amulet |
Energized Neck Coil |
Rings |
|
Armor |
Any light or medium armor |
Relic |
Any |
Recommended Traits |
|
This build relies on inflicting high DoT and burst damage with Sparkfire Shotgun, which deals good base damage on top of inflicting Burning and Bleeding with the Twisting Wounds Mutator. Because of the Ritualist’s Vile Prime Perk, enemies hit with the shotgun will additionally receive Infected as a third status effect, greatly increasing the damage they take from DoTs.
Eruption will always deal at least 300% more damage as long as players can inflict all three of their main status effects on an enemy. If they can apply Corroded via a sidearm Fetid Wounds or Overloaded with the Enigma, then the explosive burst will be even more potent. This skill is best used against large crowds of enemies; players who want a stronger boss melter should use Miasma instead.
The Archon archetype synergizes extremely well with the Ritualist thanks to its perks that improve Mod damage and reliability. When combined with the accessories listed above, players will be able to spam Witchfire, which inflicts Burning and deals damage to anything standing on its path of flames. Feel free to experiment with other elemental mods using this setup.
There’s still some leeway when it comes to the player’s choice of Amulet for this build. The Chains of Amplification is a solid option for Ritualists since it increases the damage dealt to anything afflicted by a negative status effect. Using this boosts the damage of both regular hits and DoTs, so it may be worth using this when creating hybrid builds with the Hunter or Gunslinger archetypes.
Other Items to Consider
The Forgotten Kingdom DLC added 24 rings, 12 amulets, 7 mods, and 7 weapons to the game. Not all of these fit the Ritualist’s playstyle, but some of them can further augment this class’ power. Here are some of the new items that you might want to try out:
Forgotten Kingdom DLC Additions for Ritualists |
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---|---|---|
Mods |
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Name |
Effect |
Location |
Abrasive Rounds |
Imbues ammunition with BLEED and increases Lifesteal by 5% for 20s. Shots apply BLEEDING. |
Crafted at Ward 13. Bring a Pallid Lodestone from the Stonewarden boss to McCabe. |
Flying Bomb Trap |
Fires a projectile that deploys traps. When detonated, traps deal ACID damage and apply CORRODED. |
Crafted at Ward 13. Get the Ceramic Flask from the Proving Grounds dungeon. |
Heatwave |
Activate to create an aura that applies BURNING to all enemies within 15m. |
Crafted at Ward 13. Get the Forge Ember from the boss in the Cinderclad Monolith. |
Amulets |
||
Name |
Effect |
Location |
Fragrant Thorn |
Increases Status Effect Damage by 20%. Applying 4 or more unique status effects applies EXPOSED, making targets receive 15% more damage from all sources. |
Random world drop in Yaesha. |
Stoneshaper’s Chisel |
After not firing the primary fire of your weapon for 10s, all damage you deal is increased by 25%. |
The Ancient Canopy – Yaesha. Interact with Uuqul when cursed by Lydusa. |
Rings |
||
Name |
Effect |
Location |
Black Spinel |
Applying a negative Status Effect grants 2% max health per second for 3s. Re-applying or refreshing negative Status effects increase the duration of this effect, up to 15s max. |
Random world drop in Losomn. |
Floodlit Diamond |
Increase weakspot damage by 12% — double this if the target is EXPOSED. |
Proving Grounds dungeon. |
Ravager’s Bargain |
Increase All Damage and Critical Chance by 5% if target is BLEEDING. |
Sold by Walt in Yaesha’s Luminous Vale and Ancient Canopy. |
Token of Favor |
Increase All Damage by 5%. Gain 10% more Critical Chance versus EXPOSED targets. |
Comple the Doe Sancuary event in Yaesah. |
Weapons |
||
Name |
Mod Effect |
Location |
Crystal Staff |
Power Stone – Charge the staff, causing melee attacks to launch energy bolts that seek and deal SHOCK damage to enemies and grant 1 stack of Power Stone. When empowered, Charged Melee Attacks unleash shockwaves that deal SHOCK damage and consume one stack of Power Stone. After a stack is consumed, release 1 energy bolt that applies Overloaded. |
Yaesha – Infested Abyss dungeon. |
Mirage (Flail) |
Cyclone – Maintain a Charged Melee Attack to form a Cyclone that deals damage, pulls enemies toward you, and inflicts EXPOSED on-hit. |
Crafted in Ward 13. Find the Blossoming Core at Goddess’ Rest. |
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Remnant 2
- Released
- July 25, 2023
- Publisher(s)
- Gearbox Publishing
- Genre(s)
- Soulslike , Third-Person Shooter