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Home » Resident Evil Requiem Gets New Update, Patch Notes Revealed
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Resident Evil Requiem Gets New Update, Patch Notes Revealed

News RoomBy News Room11 March 20263 Mins Read
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Resident Evil Requiem Gets New Update, Patch Notes Revealed

Resident Evil Requiem has received a small, but meaningful update for Nintendo Switch 2 that attempts to correct certain technical aspects of the game. As the ninth mainline entry in the franchise, Resident Evil Requiem stands tall as the logical evolution of the series in most ways. Perhaps most shockingly, the game released in a fairly solid state across the board, going so far as being playable even on the humble Steam Deck. That’s not to say it doesn’t need a tiny bit of patching, though.

Having released on February 27, Resident Evil Requiem received high praise virtually across the board, with both critics and fans enjoying its combination of action and horror gameplay. Its solid performance and excellent graphics are notable too, with the game doing so well sales-wise that Capcom has already greenlit Resident Evil Requiem DLC for production. No information on these apparent expansions is available at this time, but just knowing that they’re on the way ought to keep fans happy for some time yet.

PSA: Resident Evil Requiem Leaks and Spoilers Are All Over the Internet

Unfortunately for fans looking forward to Capcom’s long-awaited Resident Evil Requiem, spoilers for the game are flooding the internet.

Resident Evil Requiem March 9 Title Update Patch Notes

  • Issues which blocked player progress under specific conditions have been fixed
  • Multiple fixes to improve overall playability have also been implemented

Functionally, Resident Evil Requiem‘s March 9 patch is the same title update that PlayStation 5, Xbox Series, and PC users got on March 6. It likely just took a little while longer for the hotfix to get pushed through Nintendo’s publication pipeline. Capcom’s notes don’t go into much detail, but the patch fixes a particular progression blocker and delivers playability improvements. No word on which progression blocker this might be or what the “playability improvement” is, but fixes are always welcome. Capcom did claim that Resident Evil Requiem would avoid technical problems like the ones players witnessed with Dragon’s Dogma 2 and Monster Hunter Wilds, and that has absolutely been the case so far.

A zombie attacking grace at the start of Resident Evil Requiem Image Credits: Capcom

Resident Evil Requiem is setting records left and right, enjoying the series’ highest Metacritic user review scores and extremely high concurrent player counts on Steam alone. Requiem also serves as a stellar reminder of what Capcom’s in-house RE Engine is capable of when it’s not forced to run fully open-world sandboxes like Monster Hunter Wilds, which is excellent news in its own right.

One of the game’s biggest downsides is arguably the fact that it doesn’t have a full-featured New Game+. Instead, a variety of unlockables and upgrades carry over into subsequent playthroughs, which allows players to do wacky progression-breaking things like upgrading Resident Evil Requiem‘s best gun for Grace early on. This is a kind of half-solution that some players aren’t happy with, and it’s entirely possible that Capcom might choose to iterate upon the concept with subsequent patches and hotfixes.

Despite its strong technical backing, Resident Evil Requiem is bound to receive plenty more in the way of patches and updates in the coming days. Performance on the Switch 2 remains spotty in Leon’s open-world sections, for example, and one of the game’s biggest longevity blindspots is the fact that it has no bonus Mercenaries or Raid modes to keep players engaged. Resident Evil Requiem is an excellent game, but it could be better still, so here’s hoping Capcom looks into these areas as well.


resident evil requiem tag page cover art


Released

February 27, 2026

ESRB

Mature 17+ / Intense Violence, Blood and Gore, Strong Language, In-Game Purchases


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