Max Hejtmánek, the English editor and voice-over director behind Warhorse Studios’ 2025 GOTY-nominated hit Kingdom Come: Deliverance II, has claimed that his position at Warhorse Studios was made “obsolete” last night after the Czech developer told him the RPG studio would be “using AI for all translations going forward.”
Hejtmánek shared this information in a post on the r/kingdomcome subreddit earlier this morning. The subreddit’s moderators subsequently claimed to have verified Hejtmánek’s identity, and his LinkedIn has since been updated to reveal that, as of March 2026, he no longer works at Warhorse Studios.
Kotaku has reached out to Warhorse Studios for comment.
Since 2022, Hejtmánek was the “Czech>English translator and editor” for Kingdom Come: Deliverance II, and, based on his comment that he “did in fact have work to do” prior to being made redundant, was at least part way through working on additional content or a separate project for Warhorse Studios at the time of his firing.
“Yesterday, March 27th 2026, with no forewarning, I was invited to a meeting and promptly told that, in an effort to ‘make the company more effective’ and ‘save finances,’ as of next month, my position at the company would become “obsolete” in favor of using AI for all translations going forward,” Hejtmánek stated in the post.
“This came as a huge shock to me, as though the discussion about using AI for translating had frequently come up in the past, something I was always strongly and vocally against, but never to the extent that it might actually cost me my job in the future,” Hejtmánek continued. “It had, of course, crossed my mind many times, but I naively thought my work at [Warhorse Studios] was valued enough that I might not be at immediate risk.”
“I feel incredibly betrayed by the management of the company I’ve come to care about greatly these past almost 4 years, and am heartbroken I won’t get to see my friends and colleagues at the office every day…To all management at Warhorse, I won’t be breaking my NDA, of course, nor am I looking for my job back or to start legal issues, but you can be damn sure I won’t keep quiet about my experience.”
Hejtmánek’s reported firing comes after recent comments from the studio’s senior leadership in favor of generative AI. Daniel Vávra, Warhorse Studios’ co-founder, appears to be fully on board with the controversial technology and recently took to X to support Nvidia’s DLSS 5 AI-slop filter tech. “This is just a little uncanny beginning,” Vávra stated in his post. “No way haters will stop this.”
Hejtmánek said there is one other in-house localizer still at the studio, at least for now. “Warhorse if you’re in here you’re gonna set your next game up for failure either decisions like this,” one fan wrote on the subreddit. “People don’t like this kind of crap.”








