Highlights
- A new hotfix for V Rising addresses bugs, including the Rift Incursions issue.
- The hotfix addresses multiple issues, improving playability for new and veteran players.
- The V Rising hotfix also fixes a save issue and a problem with players unable to mount horses while using a gamepad.
The first hotfix for the 1.0 full-release version of V Rising is live with various bug fixes, including a solution for Rift Incursions not spawning on PvP servers. With a large amount of new content added to V Rising, bugs were expected. The quick release of the hotfix, as well as a list of known issues the team is working on, highlights the dedication to a proper functioning game for the community.
While some bugs are expected when new content is launched or mechanics are altered, being unable to play a title properly can be frustrating for new and veteran players. Hotfixes are typically released with a few updates as solutions to problems are discovered. This hotfix has adjustments for over a handful of issues that arose after V Rising‘s full release.
Related
V Rising: How To Respec
Due to the revamped progression system in V Rising, players will want to know how to reset their spell schools if they want to experiment with builds.
This is the first patch since V Rising‘s 1.0 launch on May 8, which included multiple new features, as well as a new biome. The large issues addressed in the hotfix were PvP servers seeing Rift Incursions take over 24 hours to restart, players unable to mount horses when using a gamepad, and being unable to save setting changes after loading. These bugs would greatly impact the playability of the title, especially for veteran players looking to try out the new Ruins of Mortium content.
Other minor issues that were fixed in the patch include trees turning invisible, blocking them from being dismantled or growing to harvest size. Castle Relocation, which allows you to move your base without having to build a new Castle in V Rising, saw a resolution for problems surrounding flying roof tiles. Incorrect terrain rendering near bases when playing in PvP servers when disabled defenses were active has been addressed as well.
The list of known issues still notes the Wallpaper Fill crash problem, though a solution is included in 1.0 Hotfix 1. To avoid this issue, the dev team recommends not using the mechanic and instead manually putting up wallpaper. Multiple controller issues are still being investigated with no ETA announced. Those who are experiencing new glitches are encouraged to send in a ticket for the team to track.
While many of the issues weren’t extremely impactful across V Rising, the hotfix allows players to enjoy the game without glitches interrupting their immersion. Future updates on persistent problems, especially those for V Rising‘s PvP servers, are sure to be forthcoming as the Stunlock Studios team continues to investigate various bug causes.
V Rising 1.0 Hotfix 1
- Fixed an issue where players were unable to mount horses when using a gamepad.
- Fixed an issue where the Incursion Events would not run correctly on select PvP servers, causing all events to stop running for an additional 24 hours+.
- Fixed an issue where cosmetic items could be salvaged into high tier materials than intended.
- Fixed an issue where the client could crash when using the “Fill Wallpaper” feature in large castles.
- Fixed an issue where the Castle Heart blood essence drain modifier server setting would not work correctly when modified.
- Fixed a few issues related to castle relocation that could cause flying roofs to stay in place as well as blocking the possibility to build new castles in the affected territory.
- Fixed an issue where saplings/trees planted in growing plots in the castle got stuck in an invisible state blocking them from growing as well as blocking dismantle.
- Fixed a rendering issue where terrain did not render correctly if viewed through the walls of a castle that was in the “disabled defenses” state (PvP).
- Fixed an issue where rulesets in the advanced settings menu did not update the “save” button correctly, causing ruleset changes to not apply unless the player manually altered a setting before exiting the menu.
- Fixed an issue where players were unable to save settings after loading a preset.
- Fixed a rendering issue with the rim light effect causing it to not work on all types of units.
- Fixed a rendering issue on clouds while in bat form.
![V Rising](https://static0.gamerantimages.com/wordpress/wp-content/uploads/2022/10/V-Rising.jpg)
V Rising
In Stunlock Studios’ V Rising, players take on the role of a vampire rising from his slumber. Survival is key as players explore V Rising’s open world where they can discover villages, craft items, combat fantastical creatures and bandits, and find other secrets to aid them on their journey.
- Released
- May 17, 2022
- Developer(s)
- Stunlock Studios
- Publisher(s)
- Stunlock Studios
- How Long To Beat
- 40 Hours