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Home » Aliens: Fireteam Elite 2 Revealed, And You Can Almost Hear The Motion Tracker Already
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Aliens: Fireteam Elite 2 Revealed, And You Can Almost Hear The Motion Tracker Already

News RoomBy News Room8 May 20262 Mins Read
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Aliens: Fireteam Elite 2 Revealed, And You Can Almost Hear The Motion Tracker Already

Aliens: Fireteam Elite 2 has officially been revealed by developers Cold Iron Studios and Daybreak Game Company, marking a return to a galaxy infested with perfect organisms. A direct sequel to the 2021 game, Aliens: Fireteam Elite 2 is aiming for a Summer 2026 release, and it’s headed to PC, PS5, and Xbox Series X|S–possibly out of the walls.

While the core third-person PvE shooter gameplay has been retained for the sequel, one of the big changes is that your fireteam of Colonial Marines is expanding from three to four players. According to IGN, the game will feature full cross-play support, new Xenomorph types, and improvements to the player classes. Players can also fine-tune a Specialist class by mixing abilities to create a versatile Marine, and Aliens: Fireteam Elite 2 will launch with a dedicated Horde mode.

The first Aliens: Fireteam Elite game received mostly positive reviews when it first launched, with critics praising it for its gung-ho action, well-polished multiplayer design, and the Challenge Card system that kept the experience consistently fresh and rewarding. Post-launch DLC would further expand on the game, adding new story beats and gameplay features that amplified the intensity of the experience.

“What it lacks in dread it makes up for in pure white-knuckle action, making Aliens: Fireteam Elite a great place to engage with this iconic sci-fi franchise again,” Alessandro Barbosa wrote in GameSpot’s Aliens: Fireteam Elite review.

A few more Aliens games have been released since 2021, but the real-time tactics game Aliens: Dark Descent and the VR title Aliens: Rogue Incursion received mixed reviews at best. Alien: Isolation 2 is also in development, and the project is being helmed by the creative director behind the first game, Al Hope.

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