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Home » Bloober Team Says It’s Humbled By The “Many Corpses” In The Horror Multiplayer Genre
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Bloober Team Says It’s Humbled By The “Many Corpses” In The Horror Multiplayer Genre

News RoomBy News Room10 June 20262 Mins Read
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Bloober Team Says It’s Humbled By The “Many Corpses” In The Horror Multiplayer Genre

The realm of asymmetrical horror multiplayer games grows a little bigger with Saw: Genesis, Bloober Team and Anshar Studios’ co-developed 3v1 game based on Lionsgate’s Saw franchise.

I got to sit in on a roughly 30-minute hands-off preview of the game at Summer Game Fest 2026, and I asked the team about what it’s like entering this crowded space, where it seems like Hollywood is seeing dollar signs and throwing its licenses at various teams, then leaving some game studios to pick up the pieces when the game doesn’t become a big enough hit to continue development.

Bloober Team’s head of publishing, Michał Gembicki, told me that the team knows the score, and admitted it does scare them. “We know this is a saturated market, right? There are many corpses in it, many cadavers [pointing to a prop dead body in the Saw-themed room]. We are afraid of that. We are humbled by it, so we know we need to experiment a lot.”

Gembecki continued, “But at the same time, from the Bloober perspective, we have established first-party games like Cronos and Silent Hill, obviously, that specialize in storytelling in rather linear worlds, and this is an attempt to enter something new, a completely new division, and become a much broader company.”

You can check out my impressions of Saw: Genesis below for a closer look at the upcoming horror multiplayer game.

Broken Mirror Games is Bloober Team’s new internal alt-label, and Saw: Genesis represents the first game announced under the banner. Co-developed with Anshar Studios, Saw: Genesis will launch first on Steam Early Access later this year.

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