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Home » Developers Of Moon Child Resurface To Bask In All The Shitposts
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Developers Of Moon Child Resurface To Bask In All The Shitposts

News RoomBy News Room18 April 20263 Mins Read
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Developers Of Moon Child Resurface To Bask In All The Shitposts

In 1993, Dutch developers Team Hoi began work on Moon Child, an Amiga platformer starring the titular green space lad with a dinosaur-like companion. The Amiga version never made it to shelves and its eventual 1997 PC port only had a regionally limited release. Builds of the game have been available online for years, but a recent post from Games That Weren’t seemingly kicked off a frenzy of love and shitposts, summoning its original creators back to social media.

“I decided to re-register an account to enjoy the memes of our 1990s #MoonChild game,” posted original designer Metin Seven. “I’m having soo much fun reading and viewing all the Moon Child love. I’m also forwarding stuff to the other guys, including Ramon [Braumuller], our music composer.”

Moon Child features a lot of your standard Amiga strangeness. Fast-paced, floaty, vibrant, overloaded, unrefined. Like a dream you’ve had about playing Super Mario. A jaunty and fun prototype, Moon Child pitched itself around to find a publisher, even building a prototype for Psygnosis’ attention (their famed title card opening one of the builds). When Commodore and the Amiga went under, Team Hoi pivoted to making a PC version from scratch. When that came out in 1997, resources were stretched pretty thin. The game was not released outside of the Netherlands.

While everyone loves a tiny little goblin, what’s hooked everyone is some extremely catchy demo scene music. A theme track peppered with uncanny lines like “The story is true” and “You’ve got the power to be his friend,” the latter a phrase so magnetic and hypnotic it may never leave my mind. Once those assets and samples were isolated and shared, it was off to the races.

Moon Child seems to have taken on a life of its own over the last few days. Did not expect that at all!
Just a few examples of the chaos people have been creating here, all by on BSky:https://t.co/cNcYwkQS09 https://t.co/ZigxStgHZn https://t.co/XmjRgXmGC9 https://t.co/nPEb2EyJYT pic.twitter.com/HJN5C6LIGz

— Games That Weren’t (@fgasking) April 15, 2026

After just a few days the feeds have been thoroughly seasoned with Moon Child mania. Fan art, remixes, videos, shitposts alike, especially from YTP luminary icesnort. It’s an outpouring of affection for a game that barely got out the door. The original creators would like to pay this kind gesture forward. Since resurfacing to social media, Seven has begun sharing all kinds of Moon Child goodies, including old photos, concept art, storyboards, design documents, assets and source files. All materials that will ensure Moon Child’s second lunar life orbits circles around its original.

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