Supergiant Games has shared the contents of the next Hades 2 update, which will serve as the second follow-up to Post-Launch Patch 2. Despite being marked as a hotfix, the upcoming release is anything but small, being set to introduce well over 40 changes to Hades 2.
The sequel to the critically acclaimed roguelite ARPG Hades left early access in late September 2025, launching to near-universal critical acclaim and similarly strong user reviews. Since reaching version 1.0, the game has received several post-launch patches and multiple hotfixes. Its latest such release reached Hades 2 players as Post-Launch Patch 2 in mid-April 2026.
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Hades 2 Getting Large Batch of Bug Fixes and Balancing Changes Soon
Supergiant is set to follow that release with Post-Launch Patch 2 Hotfix 2, described as a major batch of minor fixes and adjustments aimed at giving the game another layer of post-launch polish. Its 40-something changes are headlined by Dream Dives tweaks, including a higher chance for Shops to offer Hades 2 Boons and a slight increase to Gold earned from encounters when Tartarus or the Summit appears as the first or second region. Likewise, the updated version of the mode will have slightly reduce the total Life of several particularly punishing bosses, consequently making Dream Dives runs slightly more manageable on average.
The upcoming hotfix will also deliver a broad set of targeted fixes for Boons, keepsakes, weapon upgrades, and other run modifiers. Several address build-specific interactions, including Braid of Atlas failing to boost most Olympian Cast effects, Hazard Boom not damaging Melinoë as intended, and Proper Upbringing remaining active after its element requirement is no longer met. Other corrections cover harder-to-read mid-run issues, including Anvil Ring being interrupted by Death Defiance, Success Rate appearing in cases where it should not, and persistence problems tied to Chaos Trials and Oath effects. Several fixes aimed at Hades 2‘s Daedalus Hammer are also on the way.
The second Patch 2 hotfix will also make a sizable number of presentation, UI, and narrative-timing fixes. Among other things, it promises to address issues with multiple conversation triggers that could occur sooner than intended, rare instances of incorrect portraits appearing, and out-of-context voice lines playing in specific Unrivaled encounters during randomized runs in the Dream Dives mode. Separately, the upcoming patch will introduce fixes for image scaling and input issues, such as letterbox artwork remaining visible at certain resolutions after interacting with the Music Maker and a bizarre bug that could lock Melinoë into a sprinting animation if the player closed the Steam Overlay by clicking its X corner button. Some stability improvements targeting rare crash scenarios will also be included.
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Patch 2 Hotfix 2 is first planned to debut on PC before making its way to the recently released PlayStation 5 and Xbox Series X/S ports of Hades 2, as well as the ARPG’s Switch 2 version. While the roguelite may still receive further balance updates and bug fixes, major content drops appear unlikely, as Supergiant previously indicated that the bulk of its development work would end with the 1.0 release. So far, the San Francisco-based studio has stuck to that plan.
Hades 2 Post-Launch Patch 2 Hotfix 2 Changelog
The following changelog contains spoilers.
During Dream Dives, increased the chance of Boons being offered in Shops in Tartarus or the Summit if either of these is the first or second Region
During Dream Dives, slightly increased how much Gold you will earn from Encounters in Tartarus or the Summit if either of these is the first or second Region
During Dream Dives, Chronos and Unrivaled Chronos have slightly reduced Life
During Dream Dives, Charybdis Tentacles in the Unrivaled Scylla Encounter have reduced Life
Fixed certain sound FX playing louder than expected
Fixed Braid of Atlas (Charon) not improving Cast damage as expected for most Olympian Cast effects
Fixed Hazard Boom (Icarus) not dealing damage to Melinoë as expected
Fixed Proper Upbringing (Hera) continuing to apply its effect if you fell below the element requirement
Fixed the effect of Anvil Ring (Hephaestus) being interrupted by the effect of Death Defiance
Fixed sometimes gaining Rallying Cry (Ares) from All Together (Hera) prior to having met Ares
Fixed Success Rate (Hermes) sometimes being offered if you have Profuse Bleeding (Ares), in light of the rework in Post-Launch Patch 2
Fixed Moon Beam (Selene) sometimes not raising the likelihood of finding a Path of Stars while using Aspect of Selene if you equipped it between Regions
Fixed Shimmering Moonshot (Daedalus – Staff) not increasing Omega Special damage as expected
Fixed foes in Thessaly sometimes starting to attack too soon if you had Corrosion on Sight (Medea)
Fixed the effect of Vow of Void (Oath) not persisting as expected after a Chaos Trial
Fixed the effect of Rarify persisting on Boons of Chaos over multiple attempts at the same Chaos Trial
Fixed an interaction between Rapid Onslaught (Daedalus – Blades) and Latest Model (Icarus)
Fixed an interaction between Mirrored Thrasher (Daedalus – Staff) and Flood Gain (Poseidon)
Fixed an interaction between Extra Dose (Apollo) and certain strikes from the Black Coat
Fixed an interaction between Exceptional Talent (Apollo) and Aspect of Anubis (Staff)
Fixed an interaction between Cardio Gain (Hestia), Wave Flourish (Poseidon), and the Sister Blades
Fixed Softness upgrade for Total Eclipse (Selene) unexpectedly activating Origination (Arcana)
Fixed text for Death Warrant (Artemis) not displaying an improved chance from Success Rate (Hermes)
Fixed flames from Lubber barrels interrupting the Psychic Leash from Aspect of Circe (Staff)
Fixed Satyr Supplicants not playing their death animations as expected when slain by Winter Harvest (Demeter) during the Unrivaled Chronos Encounter
Fixed Melinoë being unable to use Attacks for longer than expected if grabbed by Polyphemus while using the Moonstone Axe Omega Attack
Fixed the option to Alter offerings in a Pool of Purging becoming inactive if you purchased all goods from a Well of Charon in the same Location
Fixed Melinoë confiding to Frinos about having had a rough night after a restful Dream Dive
Fixed a certain instance where Hermes would not talk to Melinoë when expected, preventing entry to the final battle on the Surface route that night
Fixed certain conversations with Moros occurring unexpectedly if Melinoë declines his advances
Fixed a certain conversation with Hephaestus occurring sooner than expected
Fixed Headmistress Hecate commenting on the Aspect of Selene when you did not have it equipped
Fixed a couple of cases in which Dora could not be interacted with when expected
Fixed letterbox artwork remaining visible at certain resolutions after interacting with the Music Maker
Fixed an issue where closing the Steam Overlay by clicking the X button locked Melinoë into her Sprint
Fixed a visual issue related to Melinoë’s Sprint animation when striking and sprinting in different directions using mouse-and-keyboard input
Fixed a visual issue where the marked-target indicator during Heracles encounters could remain visible during Melinoë’s Return to Shadow sequence
Fixed a visual issue when rapidly switching from using Special to Attack using Aspect of Nergal (Axe)
Fixed a visual issue where foes could rotate unexpectedly after being stunned by Hecuba
Fixed incorrect portrait appearing in rare instances when speaking to Persephone
Fixed incorrect portrait appearing when Chronos speaks in Tartarus during Dream Dives
Fixed some out-of-context voice lines in the Unrivaled Typhon Encounter during Dream Dives
Fixed a visual issue that could occur during Melinoë’s exit from Elysium after vanquishing Zagreus
Fixed several rare crashes
Other minor fixes
Released
September 25, 2025
ESRB
Teen / Alcohol Reference, Blood, Mild Language, Suggestive Themes, Violence