Close Menu
Best in Gaming
  • Home
  • News
  • PC Games
  • PlayStation
  • Xbox
  • Nintendo
  • Mobile
  • Editor’s Picks
  • Press Release
What's On
BurntPeanut Was Nominated for 3 Awards at The Streamer Awards, But Didn’t Win a Single One

BurntPeanut Was Nominated for 3 Awards at The Streamer Awards, But Didn’t Win a Single One

13 November 2026
Get Metal Gear Solid Delta: Snake Eater And All Bonus DLC Cheaper Than The Standard Edition Right Now

Get Metal Gear Solid Delta: Snake Eater And All Bonus DLC Cheaper Than The Standard Edition Right Now

13 November 2026
FAA Grounds All Flights And Microsoft Says Don’t Look At Us

FAA Grounds All Flights And Microsoft Says Don’t Look At Us

13 November 2026
PS Plus Extra Is Getting a 9/10 Kojima Game This Month, and Don’t Let Its Pace Fool You

PS Plus Extra Is Getting a 9/10 Kojima Game This Month, and Don’t Let Its Pace Fool You

13 November 2026
The Witcher 3’s Next DLC Used AI, but There’s More to the Story

The Witcher 3’s Next DLC Used AI, but There’s More to the Story

13 November 2026
Facebook X (Twitter) Instagram
Best in Gaming
  • Home
  • News
  • PC Games
  • PlayStation
  • Xbox
  • Nintendo
  • Mobile
  • Editor’s Picks
  • Press Release
Best in Gaming
Home » The Witcher 3’s Next DLC Used AI, but There’s More to the Story
PC Games

The Witcher 3’s Next DLC Used AI, but There’s More to the Story

News RoomBy News Room13 November 20266 Mins Read
Facebook Twitter Pinterest LinkedIn Tumblr Email
The Witcher 3’s Next DLC Used AI, but There’s More to the Story

By now, we all know that artificial intelligence has become the most contentious topic in the video game industry, and its potential impact on creative jobs is a cause for concern for many. AI has prompted understandable scrutiny about whether developers are using the technology to replace human talent, especially as it can assist anywhere from generating in-game assets to recreating familiar voices. It’s there, in voice acting, that a major flashpoint has arisen, with The Witcher 3: Wild Hunt‘s upcoming Songs of the Past expansion presenting a different but relevant situation.

CD Projekt Red is using Respeecher’s AI technology to help restore the familiar sound of Geralt’s Polish voice in The Witcher 3‘s Songs of the Past expansion, which has raised quite a few questions surrounding consent and compensation. But Jacek Rozenek hasn’t been replaced: following a stroke in 2019, Rozenek’s voice changed, and it made it difficult for him to recreate the performance players have known for years. However, the developer hasn’t just generated Geralt’s dialogue using AI like many of us may have first guessed. CD Projekt Red has instead brought Rozenek back to record the new lines himself, with his consent for the technology to adjust his performance, and I do think it’s an important distinction as we move forward with the discussion of this particular use of AI.

The Witcher 3: Songs of the Past Will Use AI Voice Work for Geralt

Upcoming The Witcher 3: Wild Hunt expansion Songs of the Past is reportedly using AI technology for the voice of Geralt of Rivia.

AI Voice Acting Has Become a Major Point of Contention in Gaming

I think there are obvious and understandable reasons here on why AI acting has become such a volatile subject among video game developers and players. Voice actors spend years developing recognizable performances, and it can sometimes be inseparable from the characters they portray. That means that the possibility of developers using AI to recreate these voices raises many a question of consent, and more importantly, the future of the profession. If a studio can reproduce a familiar voice using AI, I struggle to see an incentive to bring the actor back to record new dialogue.

Gamoji

Guess the games from the emojis.




Gamoji

Guess the game from the emojis.

When the question of health comes into play, though, it’s important to distinguish between using AI to replace a performer and using it to support one. Jacek Rozenek’s situation with The Witcher 3: Wild Hunt’s upcoming Songs of the Past is with its complications here, and I do have to wonder if illness or injury means losing the opportunity to continue portraying such a prominent and popular character as Geralt. Furthermore, Respeecher doesn’t generate Geralt’s Polish dialogue independently, and CD Projekt Red is working with recordings of Rozenek performing the new lines himself.

CD Projekt Red has instead brought Rozenek back to record the new lines himself, with his consent for the technology to adjust his performance.

The technology is being used, most crucially, with Rozenek’s consent. He isn’t giving permission for somebody else to imitate his performance, especially if he’s actively participating in the process and remaining as the person delivering Geralt’s beloved dialogue. I feel like it’s an arguable case for treating this differently from AI-generated performances that sideline the original actor entirely. Not only that, but it raises an interesting point about whether health-related circumstances should be considered when discussing the ethics of AI in voice acting altogether.

The witcher 3 songs of the past geralt casting a shield spell

I do imagine that this approach will receive a considerably different reception from AI being used to replace voice actors, and for those who want to hear Rozenek return as Geralt, it is a welcome compromise. Still, transparency matters. CD Projekt Red can provide nuance if players understand what has been altered and how the technology has been used, as well as what I think is the main concern: whether the actor has retained meaningful control over the final performance. The key thing here to remember is that AI is helping Rozenek continue his work, rather than taking advantage of his absence as an opportunity to replace him.

The Witcher 3 Could Offer a Different Perspective on AI Voice Acting

  • The Witcher 3 Wild Hunt Songs of the Past Press Image 9Image via: CD PROJEKT RED
  • The Witcher 3 Wild Hunt Songs of the Past Press Image 5
  • The Witcher 3 Wild Hunt Songs of the Past Press Image 3

The Witcher 3: Wild Hunt’s Songs of the Past clearly presents an interesting example of how AI could be used in video games, without necessarily coming at the expense of human performers. Jacek Rozenek’s return as Geralt is also meaningful to many, many of whom will appreciate that technology isn’t being used to erase his involvement or manufacture a replacement for his performance. It will, in fact, help him continue playing such a critical and significant character—one that he has played for years. It’s a very different proposition from developers using AI to avoid hiring voice actors altogether.


The Witcher 3’s Next DLC Used AI, but There’s More to the Story


Fable’s New Gameplay Footage Starts Small, and The Witcher 3 Proves Why That Matters


The Witcher 3: Songs of the Past Will Use AI Voice Work for Geralt


The Witcher: Annals of the Duchy Officially Announced







By no means do I think that the wider concerns surrounding AI voice acting should be dismissed. That said, the industry should be careful to condemn every application of AI without considering who benefits from it and how it is being used. If you want to see the impact AI has on the reception of video games, I would say that this example with CD Projekt Red comes at a very critical time. The bottom line is this: if technology can help an actor overcome a health-related obstacle, and continue doing work they love, it’s difficult to argue that this should be treated as harshly as if it was replacing them. Rozenek’s return is thus a major reminder that the real issue isn’t whether AI has a place in video games, but whether the people whose performances make those games special continue to be given a place in them.


The Witcher 3 Wild Hunt Songs of the Past Tag Page Cover Art


Released

2027

ESRB

Mature 17+ / Blood and Gore, Crude Humor, Intense Violence, Nudity, Sexual Content, Strong Language, Use of Drugs and Alcohol


Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

Related News

KOTOR Got a Huge Update That Makes It Worth Replaying

KOTOR Got a Huge Update That Makes It Worth Replaying

13 November 2026
Battlefield 6’s New Casino Map Reignites an Old Battlefield Debate

Battlefield 6’s New Casino Map Reignites an Old Battlefield Debate

13 November 2026
The Elder Scrolls’ Forgotten Nokia RPG Is Finally on PC, but Not Thanks to Bethesda

The Elder Scrolls’ Forgotten Nokia RPG Is Finally on PC, but Not Thanks to Bethesda

13 November 2026
Steam Is Making a Major Change to How Achievements Work

Steam Is Making a Major Change to How Achievements Work

13 November 2026
Editors Picks
Get Metal Gear Solid Delta: Snake Eater And All Bonus DLC Cheaper Than The Standard Edition Right Now

Get Metal Gear Solid Delta: Snake Eater And All Bonus DLC Cheaper Than The Standard Edition Right Now

13 November 2026
FAA Grounds All Flights And Microsoft Says Don’t Look At Us

FAA Grounds All Flights And Microsoft Says Don’t Look At Us

13 November 2026
PS Plus Extra Is Getting a 9/10 Kojima Game This Month, and Don’t Let Its Pace Fool You

PS Plus Extra Is Getting a 9/10 Kojima Game This Month, and Don’t Let Its Pace Fool You

13 November 2026
The Witcher 3’s Next DLC Used AI, but There’s More to the Story

The Witcher 3’s Next DLC Used AI, but There’s More to the Story

13 November 2026
Top Articles
GTA 6 Owner Take-Two Is Not Interested In Selling Itself After EA Goes Private For  Billion News

GTA 6 Owner Take-Two Is Not Interested In Selling Itself After EA Goes Private For $55 Billion

By News Room
The Hater’s Guide To Ocarina Of Time News

The Hater’s Guide To Ocarina Of Time

By News Room
Modern Warfare 4 Launches Joint Fire Event PlayStation

Modern Warfare 4 Launches Joint Fire Event

By News Room
Best in Gaming
Facebook X (Twitter) Instagram Pinterest Vimeo YouTube
  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact Us
© 2026 Best in Gaming. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.