Fans have been begging for a PlayStation 5 Pro patch for Cyberpunk 2077 ever since Sony’s newest hardware arrived in 2024, and CD Projekt Red has finally given it to them.
Revealed on Tuesday and out just 24 hours later on April 8, Cyberpunk 2077‘s PS5 Pro patch will add ray tracing, support for PSSR AI upscaling, and additional graphics modes that let players customize their visual experience with fewer compromises than on base consoles. The update includes “BVH8 (8-way Bounding Volume Hierarchy) support to implement ray-traced lighting, shadows, and reflections, bringing the lighting even closer to our artistic vision for this world,” the studio writes over on the PlayStation Blog.
The open-world RPG will also support two new graphics modes on PS5 Pro. The first is Ray Tracing Pro which delivers even better lighting and reflections while hitting 30FPS normally or up to 40FPS on variable refresh-enabled displays. A standard ray-tracing mode will deliver some of those visual enhancements while hitting 60FPS. Finally, a performance mode will let Cyberpunk 2077 hit up to 90FPS on VRR displays.
The 2020 game is currently part of the PlayStation Plus Extra and Premium library where paid subscribers can play it for free, though it’s frequently on sale and definitely worth just owning outright. Of course, Cyberpunk 2077 fans are never fully satisfied and some are still asking for FOV sliders on console and mod support. That seems out of the question, but then so did a PS5 Pro update nearly two years after the hardware launched.
If you don’t already own a PS5 Pro though, a recent price hike to $900 means you’re probably better off waiting until PS6 to experience the best version of Cyberpunk 2077 on console.







