Close Menu
Best in Gaming
  • Home
  • News
  • PC Games
  • PlayStation
  • Xbox
  • Nintendo
  • Mobile
  • Editor’s Picks
  • Press Release
What's On
Big Walk Won a Golden Joystick Just After Its AI Admission, and It Exposes a Missing Line

Big Walk Won a Golden Joystick Just After Its AI Admission, and It Exposes a Missing Line

13 November 2026
“Physical” GTA 6 Copies Might Be Vulnerable To A Very Stupid But Serious Trick

“Physical” GTA 6 Copies Might Be Vulnerable To A Very Stupid But Serious Trick

13 November 2026
Warhammer Survivors Puts Your Brain In A Mindless Blender Of Non-Stop Action

Warhammer Survivors Puts Your Brain In A Mindless Blender Of Non-Stop Action

13 November 2026
Nintendo Has One Edge No Other Game Developer Can Match, and This Month Showed It Again

Nintendo Has One Edge No Other Game Developer Can Match, and This Month Showed It Again

13 November 2026
6 Zelda Games With the Greatest Sequel Potential, Ranked

6 Zelda Games With the Greatest Sequel Potential, Ranked

13 November 2026
Facebook X (Twitter) Instagram
Best in Gaming
  • Home
  • News
  • PC Games
  • PlayStation
  • Xbox
  • Nintendo
  • Mobile
  • Editor’s Picks
  • Press Release
Best in Gaming
Home » Nintendo Has One Edge No Other Game Developer Can Match, and This Month Showed It Again
Xbox

Nintendo Has One Edge No Other Game Developer Can Match, and This Month Showed It Again

News RoomBy News Room13 November 20267 Mins Read
Facebook Twitter Pinterest LinkedIn Tumblr Email
Nintendo Has One Edge No Other Game Developer Can Match, and This Month Showed It Again

Call me a fanboy or what have you, but to this day, I have yet to see another game developer actually prioritize the philosophy of making gaming fun over making it more powerful like Nintendo. It’s honestly crazy to me just how much hate the company gets—though I can see the rationale behind the argument at times—because no one else is out there doing what Nintendo does, and to me, that’s one of the most important qualities a game developer can have. Even after decades, PlayStation and Xbox aren’t really trying to do anything different so much as they have been trying to outdo one another. Meanwhile, Nintendo is still off doing what it does best, and if 2026 has proven anything, it’s that whatever the developer is doing is absolutely working. This month, in fact, is once again clear evidence that Nintendo is a dominant force in the games industry, and it’s time PlayStation and Xbox take notice.

November 2026 has been a massively successful month for Nintendo already because it managed to release the highest-rated game of the year, and it happens to be a remake of a game from 1998. The game I’m referring to is, of course, The Legend of Zelda: Ocarina of Time remake, originally released on the N64 nearly 30 years ago and now fully rebuilt for the Switch 2. But the game hasn’t been Nintendo’s only big success this month, as it managed to sell an insane number of special edition Zelda Switch 2 consoles that didn’t even come bundled with Ocarina of Time. And I think that’s ultimately what separates Nintendo from just about everyone else in the industry. Its games and franchises don’t just stand the test of time, but they somehow manage to become just as valuable decades later as they were when they first captured everyone’s attention.

Nintendo Remade Ocarina of Time With Zelda’s Future in Mind, But Not the Way You’d Expect

Nintendo has revealed a surprising reason for remaking Ocarina of Time, and it has little to do with nostalgia or the series’ anniversary.

Nintendo Makes Games That Outlive the Hardware They Were Built For

I don’t think it’s particularly controversial to say that PlayStation and Xbox have produced some incredible games over the years. In fact, some of my favorite games have come from developers working under those brands, and I certainly wouldn’t suggest Nintendo has a monopoly on making something worth playing decades later. But I do think there’s a fundamental difference in how Nintendo approaches its franchises compared to much of the industry. While other developers often lean heavily on technological improvements to make their next games feel like substantial leaps forward, Nintendo has always been far more interested in finding new ways to make gaming fun, even if it’s by putting a slight spin on an all-too-familiar idea. The result is that its older games rarely feel like they’ve been replaced by something better simply because a new console came along.

Console in One

Put the consoles in the correct order.




Take Mario Kart, for example. Mario Kart 8 originally launched on the Wii U in 2014, and Nintendo brought it to the original Switch as Mario Kart 8 Deluxe in 2017. Yet, according to Nintendo’s latest sales figures, Mario Kart 8 Deluxe has sold a staggering 72 million copies worldwide as of September 30, 2026. We’re talking about a game built on a foundation that’s more than a decade old, and it has remained one of Nintendo’s most successful releases throughout that time. There have been plenty of racing games with more realistic graphics or more sophisticated driving mechanics since 2014, but none of that has made Mario Kart 8 any less enjoyable. People still want to play it because it’s fun, and apparently that’s more than enough to keep it relevant.

  • Mario Kart 8 Deluxe Box art with Mario, Bowser, and Peach on Rainbow RoadImage via Nintendo
  • A Screenshot of Link Riding a Horse Through Hyrule Field in The Legend of Zelda Breath of the Wild
  • Nintendo shares plummet following low sales expectationsImage via Nintendo

And the same could be said for Super Mario Bros., which has been around since 1985 and somehow continues to produce games that feel worth playing. Nintendo has spent decades experimenting with Mario without losing sight of why people enjoyed those early games in the first place. Super Mario Odyssey is almost unrecognizable compared to the original Super Mario Bros. from a technological standpoint, but the simple satisfaction of controlling Mario and discovering what he can do is still at the heart of it. Then there’s The Legend of Zelda, which has arguably changed even more dramatically over the years, especially with Breath of the Wild and Tears of the Kingdom. I don’t think Nintendo would have managed to keep these franchises so successful if it had spent the last four decades simply trying to make each installment look more impressive than the last.

Its games and franchises don’t just stand the test of time, but they somehow manage to become just as valuable decades later as they were when they first captured everyone’s attention.

That’s why Ocarina of Time‘s success this month is so significant, because it’s the latest example of something Nintendo has been doing for years. The remake currently has a 96 Metascore, making it the highest-rated game of 2026 so far, and Nintendo recently announced that it sold more than 5.2 million copies in just four days. Meanwhile, the $519.99 Zelda 40th Anniversary Edition Switch 2 helped the console achieve its highest weekly US hardware revenue of the year, according to Circana (via GamesRadar), despite not including the Ocarina of Time remake itself. We don’t have an exact unit-sales figure for that special edition, but I think the result is remarkable regardless. Nintendo managed to sell millions of copies of a nearly 30-year-old game while a nearly 40-year-old franchise helped sell its newest console.

Nintendo’s Greatest Advantage Is Something Its Competitors Can’t Easily Replicate

What’s interesting is that Nintendo seems to understand exactly how valuable those long-standing relationships with its franchises have become. During its November 6 financial briefing, the company emphasized its commitment to building lasting relationships with consumers across generations, which I think says quite a bit about how differently it views its success. Nintendo isn’t simply trying to convince people to buy its next game. It’s trying to make games people will still care about long after they’ve finished playing them, to the point that they might eventually introduce those same games to their own children. And considering how many of us grew up playing Nintendo games that we’re still playing today, I’d say that approach has worked out rather well. The company’s franchises have become a part of people’s lives in a way that very few others have managed to accomplish.


Nintendo Has One Edge No Other Game Developer Can Match, and This Month Showed It Again


6 Zelda Games With the Greatest Sequel Potential, Ranked


6 Most Unplayable Masterpieces on Super Nintendo


Nintendo Officially Reveals Black Friday Discount for Switch 2 Consoles







Of course, none of this means Nintendo’s competitors should abandon their own identities and start making games exactly like it does. There are things PlayStation and Xbox offer that Nintendo doesn’t, and I don’t think every developer needs to share Nintendo’s philosophy to be successful. But I do think there’s something worth learning from a company that can take a game from 1998 and watch it become one of the biggest releases of 2026 without changing much of what made it so good in the first place. Technology will continue improving, and there will always be another console capable of doing more than the one before it. Nintendo, meanwhile, has spent decades proving that a great game doesn’t necessarily become less valuable just because something more powerful comes along. And as far as I’m concerned, that’s an advantage I don’t see PlayStation or Xbox matching anytime soon.


The Legend of Zelda Ocarina of Time Remake Tag Page Cover Art-1

Systems

super greyscale 8-bit logo


Released

November 5, 2026

ESRB

Everyone 10+ / Animated Blood, Fantasy Violence

Developer(s)

Nintendo

Publisher(s)

Nintendo

  • eshop


Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

Related News

MachineGames Officially Confirms Wolfenstein 3

MachineGames Officially Confirms Wolfenstein 3

13 November 2026
Kick Is Giving Away Free Copies of GTA 6 Ultimate Edition

Kick Is Giving Away Free Copies of GTA 6 Ultimate Edition

13 November 2026
Diablo 4 May Have Crushed Overwatch 2, According to Former Dev

Diablo 4 May Have Crushed Overwatch 2, According to Former Dev

13 November 2026
The Blood of Dawnwalker Officially Adding Highly Requested Feature

The Blood of Dawnwalker Officially Adding Highly Requested Feature

13 November 2026
Editors Picks
“Physical” GTA 6 Copies Might Be Vulnerable To A Very Stupid But Serious Trick

“Physical” GTA 6 Copies Might Be Vulnerable To A Very Stupid But Serious Trick

13 November 2026
Warhammer Survivors Puts Your Brain In A Mindless Blender Of Non-Stop Action

Warhammer Survivors Puts Your Brain In A Mindless Blender Of Non-Stop Action

13 November 2026
Nintendo Has One Edge No Other Game Developer Can Match, and This Month Showed It Again

Nintendo Has One Edge No Other Game Developer Can Match, and This Month Showed It Again

13 November 2026
6 Zelda Games With the Greatest Sequel Potential, Ranked

6 Zelda Games With the Greatest Sequel Potential, Ranked

13 November 2026
Top Articles
KOTOR Got a Huge Update That Makes It Worth Replaying PC Games

KOTOR Got a Huge Update That Makes It Worth Replaying

By News Room
Magic: The Gathering Planeswalker Officially Revealed News

Magic: The Gathering Planeswalker Officially Revealed

By News Room
GTA 6 Could Sell 55 Million Copies By Early Next Year, Report Says, And Average Selling Price Could Be News

GTA 6 Could Sell 55 Million Copies By Early Next Year, Report Says, And Average Selling Price Could Be $90

By News Room
Best in Gaming
Facebook X (Twitter) Instagram Pinterest Vimeo YouTube
  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact Us
© 2026 Best in Gaming. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.