ShinyHunters, the hacking group that breached Rockstar Games’ digital systems over the weekend, has now released its ill-gotten data onto the internet after the Grand Theft Auto 6 maker reportedly refused to pay the ransom.
On April 13, a day before the previously posted deadline, ShinyHunters released the data it claimed to have stolen from Rockstar Games via an exploit related to the company’s cloud server provider and metrics software. The files can now be downloaded from ShinyHunters’ website, located on the dark web. Along with uploading the files, the hacking group posted a message denying past reports that it was selling the Rockstar data for $200,000 on Telegram and taunting Rockstar Games.
Here’s the full message:
Your Snowflake instances metrics data was compromised thanks to Anodot.com. We do not operate a Telegram channel and this data was never for sale like reported on X (formerly Twitter) for $200k. It is now leaked. How does it feel to be the headline?
According to those who have reportedly seen the leaked data, it is mostly metrics information about GTA Online, Red Dead Online, and how much money those games are bringing in daily and weekly. People who have seen the data also say it includes info about specific countries’ spending habits in Rockstar Games.
BREKAING: ShinyHunters have released the Rockstar Games data breach. pic.twitter.com/w4HKxMcEXO
— ben (@videotech) April 13, 2026
What isn’t in here, at least based on early reports, is any Grand Theft Auto 6 source code files, assets, or player data that could cause major issues for Rockstar or provide the community with juicy leaks. If you were hoping for that, that ain’t what this leak is at all. That makes sense as it always seemed that ShinyHunters didn’t gain access to Rockstar’s internal computers or data; instead, they reportedly used an exploit in a third-party cloud server metrics provider to pull out financial stats.
Kotaku has contacted Rockstar Games about this recent release of stolen data, but the company refused to comment.
On April 11, shortly after it was reported that Rockstar Games had suffered a data breach, the GTA 6 maker confirmed the news and downplayed the severity of the situation, telling Kotaku that a “limited amount of non-material company information” had been leaked due to a breach, and claiming that it wouldn’t have an “impact on our organization or our players.”







