While Nintendo continues to make us wait for a modern version of The Legend of Zelda: Wind Waker to play, has managed to get its colorful seas working on an unexpected platform: a browser.
This condensed version of Wind Waker’s world was constructed as a personal project by Robin Payot, who used a combination of WebGL and Three.js, a 3D library for JavaScript developers that can be used to create some impressive, browser-based experiences. It’s supported on all browsers, although Payot does mention that using Safari will force users onto an older, less optimized version.
My old #Threejs #Zelda project now runs on #WebGPU thanks to #TSL !⛵️🙌
Give it a try! 👉 https://t.co/j11AEFSUI3
(Safari will fallback to the old project) pic.twitter.com/mamZJWgEdQ— Robin Payot (@RobinPayot) March 22, 2026
While not technically a full game, there are two different ways to play. Free exploration features many of the game’s recognizable islands, with a handful of fishing spots that might contain a piece of the Triforce. Alternatively, there’s a slightly more competitive mode that challenges users to hunt for as many rupees as possible in a limited time.
It’s best to think of the project more as a neat toy, however, and instead marvel at how this is now technically possible in a window just one tab over from your email. That’s at least until Nintendo, a famously litigious company, catches wind of its use of assets from the original game.
A The Legend of Zelda: Wind Waker remaster was rumored to be in development for the original Nintendo Switch but has since failed to materialize. Wind Waker is available to play through Nintendo Switch Online as part of the Nintendo GameCube library. Last year, however, Nintendo SVP Nate Bihldorff clarified that just because a game was available through Nintendo Switch Online wouldn’t rule it out of getting a full remaster at some point.





