One of the main perks of Pokemon Legends: Z-A was that it added a lot of new Mega Evolutions for players to discover and enjoy, and the hype wave became even bigger with the release of Pokemon Champions. This is because the new Mega Evolutions in Pokemon Legends: Z-A didn’t get a core part of their kit, as the game didn’t support abilities. This means that each new Mega was only half-baked, so to speak, but some of them became available with Pokemon Champions‘ launch. Unfortunately, not all Megas received a good ability, and in fact, some of them very much didn’t.
An example is No Guard on Mega Hawlucha, which is pretty terrible in and of itself for this specific Pokemon, but at least it allowed for some fun Entrainment shenanigans when Pokemon Champions came out. For those out of the loop, Entrainment gives another Pokemon the user’s ability, and No Guard makes all outgoing and incoming attacks never miss, meaning that Mega Hawlucha was used to teach No Guard to Pokemon with OHKO moves like Fissure and Sheer Cold. Despite a middling ability that doesn’t significantly improve its playstyle, one of the best new Megas is actually Mega Delphox, and it can beat most of the meta with no help.
Best Teams for Double Battles in Pokemon Champions
Discover the top-performing meta Duos in Pokemon Champions for double battles, including battle statistics, ideal movesets, strategy, abilities, and gameplay overview.
One of Pokemon Champions’ Best Mega Evolutions is Already Clear
Mega Delphox’s ability is Levitate, which makes it immune to Ground-type moves. While nice, this is not exactly as good as it seems, at least in the current state of the game, because Pokemon Champions‘ sand teams and Aerodactyl as a lead all rely on Rock Slide to deal massive damage to Fire-type Pokemon and other types, possibly making them flinch too and miss the turn. What makes Mega Delphox so good, then, is not its ability, but rather the fact that it is the single fastest Pokemon in the game, barring a few less-used ones. The list is:
- Mega Alakazam & Mega Aerodactyl — 150 base Speed
- Mega Beedrill — 145 base Speed
- Mega Greninja & Dragapult — 142 base Speed
- Mega Manectric & Mega Lopunny — 135 base Speed
- Mega Delphox — 134 base Speed
How Mega Delphox Counters Pokemon Champions’ Best Teams
Considering that, according to pokebase.app’s tournament database, all these Pokemon have a 0.5% use rate or less, except for Dragapult having 3.2%, the same as Mega Delphox, it’s very rare that they will be used and outspeed your Mega Delphox. As such, Mega Delphox can take care of some of the best Pokemon in Pokemon Champions on its own, such as:
- Venusaur with Heat Wave, Overheat, or Psychic
- Sneasler with Psychic-type moves
- Kingambit with Heat Wave or Overheat
- Sinistcha with Heat Wave or Overheat
- Whimsicott with Heat Wave or Overheat
- Aegislash with Heat Wave or Overheat
- Garchomp with Dazzling Gleam
- Corviknight with Heat Wave or Overheat
- Mega Dragonite with Dazzling Gleam
- Mega Gengar with Psychic
- Mega Froslass with Heat Wave or Overheat
- Excadrill with Heat Wave or Overheat
- Mega Meganium with Heat Wave or Overheat
These are examples, and actual damage may vary depending on in-game conditions, like weather, opposing stats, missing moves, and so on. However, with its high Speed and great Special Attack, Mega Delphox can be an absolute menace on the field, especially if supported well. Helping Hand Torkoal means that Mega Delphox’s Heat Wave hits for double the damage, for example, while a Choice Scarf Heliolisk can lead with Shed Tail and give Delphox a free substitute to take damage for it. Pokemon Champions‘ Aerodactyl itself is a good partner because it can set up Tailwind or hit foes with a Rock Slide following Mega Delphox’s Heat Wave for massive spread damage.
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What follows is that, while fallible, Mega Delphox can be a huge threat to the most common picks in the game. Yes, Pokemon Champions‘ rain teams will be problematic for Mega Delphox, but that’s where the other five slots on your team come in handy. You can tailor your team around Mega Delphox to help it do what it does best — outspeed opponents and deliver massive damage, possibly while also using Protect to survive and Encore to lock opponents in bad moves, like Protect itself, Tailwind, Trick Room, and so on. I’m not saying this Fire/Psychic Pokemon is the end-all, be-all of Pokemon Champions, but it’s hard to argue that it doesn’t pull its weight and then some in most matches.








